Edge of the Empire
| Threshold | 14 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | X | 0 | ||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Disruptor Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Vicious 5, Min Crit Crippled |
Damage10 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Dense Musculature | 0 | Once per round, as a maneuver, may suffer 3 strain to leap to any location vertically or horizontally within medium range | |
| Hunter | 1 | Add • per rank of Hunter to all checks when interacting with beasts or animals (including combat checks) Add + 10 to Critical Injury results against beasts or animals per rank of Hunter | |
| Expert Tracker | 1 | Remove per rank of Ex- pert Tracker from checks to find tracks or track targets. Decrease time to track a target by half | |
| Keen Eyed | 1 | Remove per rank of Keen Eyed from Perception and Vigilance checks. Decrease time to search a specific area by half. | |
| Soft Spot | 1 | After making a successful attack, may spend 1Destiny Point to add damage equal to Cunning ot one hit. | |
| Dedication | 1 | ||
| Intuitive Shot | 1 | When making a Ranged (Heavy) or Ranged (Light) combat check, add • on greater than Force rating to the check. May spendto add # ro & | |
| Force Rating | 1 |