Zoomah "Tink" Andaali by Zoomah

Species
Arkanian Offshoot
Career
Technician
Specializations
Outlaw Tech/Slicer
System
Age of Rebellion

7
Threshold 15
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
5
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 4
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) X 3
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 2
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 5
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 2
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Disruptor Rifle
Range
Long
Skill
Ranged: Heavy
Vicious 5
Damage
10
Critical
2

170
1200

Weapons & Armor

Shot while aiming: 4 yellow 1 Green 2 blue 1 black.

Disruptor Rifle (DMG 21 Crit 1 3 Pierce 1 Acc)
Mods:
Blaster Actuating Module +3dmg+2pierce
Spin Barrel +3dmg +1acc +1pierce
Weapon Sling

Protector 1 Combat Armor: (+1 Defense)
Targeting System (+1 blue long and extreme.)
Superior Armor Quality (+1 Soak)

Implant Armor:
+1 HP from Tinkerer.
Superior Armor Quality (+1 Soak)

Personal Gear

Slicer Gear (Custom appearance as Data Pad)
Scanner Goggles
Tool Kit
Backpack
Medpack
Heavy Clothing (Soak 1)
Spare Modded Blaster Rifle with same mods as disruptor minus weapon sling.

Assets & Resources

YT-2400 Ship
Iridium Ore - 2m. Value
Refined Cortosis - 5.5m Value
___________________________________________
Hutt Ship - Value 750k
Armory from ship includes:
+10 Thermal Detonators
+6 HBR
+6 HBP
+3 Disruptor Rifles
+3 Disruptor Pistols
+2 Force Pikes
+2 Vib Swords
+5 Anti Personnel Mines
250k Credits

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Sniper Shot AoR Talent Tree: Pg. 54 Before making a non-thrown ranged attack, as a maneuver increase the weapon's range by up to 1 band per rank. Upgrade difficulty by 1 per range increase.
True Aim AoR Talent Tree: Pg. 54 Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade a combat check once per rank of true aim.
Lethal Blows (+20 total Crit Total) AoR Talent Tree: Pg. 54 Add +10 per rank of Lethal Blows to any critical injury result inflicted on opponents.
Deadly Accuracy AoR Talent Tree: Pg. 54 When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of a successful attack with that skill.
Grit AoR Talent Tree: Pg. 54 Gain +1 Strain Threshold.
Toughened AoR Talent Tree: Pg. 54 Gain +2 Wound Threshold.
Tinkerer Outlaw Tech Talent Tree Add 1 additional hard point to an item.
Toughened Outlaw Tech Talent Tree Gain +2 Wound Threshold.

Background

Raised by a prominent technician that worked for the galactic republic, Zoomah’s life of luxury only lasted through the earliest years of his life. His adoptive father did not agree with the creation of the Empire, and was swiftly silenced.
Narrowly escaping death himself, Zoomah spent years in the seedy lower levels of Coruscant, fending for himself, and scavenging his way through the streets.

At the ripe old age of 15, he stowed away on a ship, only to find himself stranded on the junk planet Raxus Prime deep in the Outer Rim.

Though dismayed with his new home at first, he soon rediscovered his lost love of building crazy devices from any parts he could find. Over the next 10 years, utilizing long forgotten skills learned at a very young age from his father, he became the most notorious junker on the planet. This earned him the moniker “Tink” (It has been said that he once built a working speeder bike out of used droid parts) His need for new and exotic parts often landed him in trouble, for stealing them from visiting ships. One such experience saw him abducted by a Hutt for attempting to steal parts of the Hutt's engine while a deal went down.

Though at first the Hutt meant to kill him, he soon realized (after Tink managed to escape his bonds and wreak havoc throughout the ship) that the young man’s skills could be put to many uses.

Now deeply indebted to the Hutt (as much for his audacity to steal from him as for the sparing of his life), his skills are at the Hutt’s disposal. He has had the opportunity to learn many skills throughout his tenure with the Hutt, and is quite confident in his creations…no matter how often they explode.

Motivation

Duties

Description

Other Notes

Medicine (2) Added based on player back story

Arkanian offshoot +1 boost die to intellect roll once per session.

Knowledge Underworld (1) Added based on player back story

Have 5xp left to use and 1 free talent to use in a tree other than sharpshooter.

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