Ori'quijotesco by Madkcat

Species
Aleena
Career
Soldier
Specializations
Commando, Recruit, Heavy, Gunner, Assassin
System
Age of Rebellion

8
Threshold 19
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
5
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 4
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) X 0
Stealth (Ag) X 0
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) X 0
Brawl (Br) X 0
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

LBR-9 Stun Rifle
Range
Long
Skill
Ranged: Heavy
Disorient 2
Damage
10
Critical
Stun
Model 38
Range
Extreme
Skill
Ranged: Heavy
Accurate 2, Blast 5, Knockdown
Damage
8
Critical
3
Sap Gloves
Range
Engaged
Skill
Brawl
Concussive 1, Disorient 1, Knockdown, Stun Setting
Damage
+3
Critical
5

15
750
9325
10/11

Weapons & Armor

LBR-9

Model 38

SOROSUUB P-14 HAZARDOUS INDUSTRY SUIT(W/Reinforced Gauntlets)
Kamperdine Clothing Specialists Body Glove

Sap Gloves

Litty's HH-50 Heavy Blaster Pistol (Ranged Light, 7d+3d+1d, +2pierce, +9blast, 3crit, short Enc3, HP2, Link1, Vicious)
-- Blaster Actuating Module(fully modded)
+3d +1setback +2pierce
-- Amplifying Chamber(fully modded)
+9blast +1d

Personal Gear

Utility Belt
Surveyor's Bag
Medical Backpack
Military Belt Pouch(x5) w/ 6 Stimpacks, 2 Nullicaine, 1 Synthetic Anaesthetic(2 doses)
4 Stimpack in pack
3 Nullicaine in pack
Chance Cubes (x5) in pack
Synthetic Anaesthetic (2 doses) (X5)
Camouflage Paint (x10)
Field Goggles(x5)
Hunting Goggles(x1)
Scanner Goggles(x1)
Survival Equipment INC. Mess Kit(x6)
Binders (x2)
Stun Cuffs (x1)
3-Mal Comm
Earbud Comm

Spacer Duffel (x2)

MKIII W/ Pouches and Climbing Cord (+8 encumbrance when worn)
Load-Bearing Gear(+3 Encumbrance when worn)
Repulsor Assist Unit

Loaded Ori Go-RAUck. Grants wearer 10 Encumbrance and reduces Packs signature by 7.

Ori equipped with Medical Backpack, armor, and 2 gun weighs 18 encumbrance. When carried in pack, wearer loses benefits of their pack, and can carry Ori as an Encumbrance 11 Item. Requires 1 enc to carry Ori

Assets & Resources

Requisition :
Cerebral Stabilizer - [cccdaa]

-----
Verpine Bond Gauntlets
Anti-shock Blanket
Medical Backpack
Foam Cast
Instamist Generator
Mini-Med (x2)

Critical Injuries & Conditions

dddd Horrific Injury - Brawn - Operation Blinded Cavern
d Distracted - Operation Blinded Cavern/Healed Operation Blinded
d Distracted - Operation Blinded Cavern/Healed Operation Blinded

Talents

Name Rank Book & Page Description
Durable Aor 146 The character may reduce a Critical Injury result he suffers by 10 per rank of Durable, to a minimum of one.
Physical Training AoR 154 The character adds ⬛ per rank of Physical Training to his Athletics and Resilience checks.
Toughened AoR 158 The character increases his wound threshold by two per rank of Toughened.
Durable Aor 146 The character may reduce a Critical Injury result he suffers by 10 per rank of Durable, to a minimum of one.
Armor Master AoR 142 When wearing armor, the character increases his total soak value by one.
Heroic Fortitude AoR 148 The character may spend one Destiny Point to ignore the effects of ongoing Critical Injuries on any Brawn or Agility-related checks until the end of the encounter. He still suffers from the injury itself.
Dedication AoR 145 +1 Agility
Burly The character reduces any wielded or carried weapon's Cumbersome quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1 .
Barrage Add one damage per rank of Barrage to Ranged (Heavy) or Gunnery checks at long or Extreme range.
Brace As a maneuver, the character may Brace himself. This allows a character to remove ⬛ per rank of Brace based on changing conditions. inclement weather. unstable surfaces, zero gravity, heavy gravity, or other disruptive physical obstacles that would make a skill check more difficult.
Burly The character reduces any wielded or carried weapon's Cumbersome quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1 .
Barrage Add one damage per rank of Barrage to Ranged (Heavy) or Gunnery checks at long or Extreme range.
Brace As a maneuver, the character may Brace himself. This allows a character to remove ⬛ per rank of Brace based on changing conditions. inclement weather. unstable surfaces, zero gravity, heavy gravity, or other disruptive physical obstacles that would make a skill check more difficult.
Burly The character reduces any wielded or carried weapon's Cumbersome quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1 .
Durable Battlescar The character may reduce a Critical Injury result he suffers by 10 per rank of Durable, to a minimum of one.
Toughen +2 wounds
Durable The character may reduce a Critical Injury result he suffers by 10 per rank of Durable, to a minimum of one.
Durable The character may reduce a Critical Injury result he suffers by 10 per rank of Durable, to a minimum of one.
Unstopable ignore crits reduced to 1
Durable The character may reduce a Critical Injury result he suffers by 10 per rank of Durable, to a minimum of one.
Toughen +2 wounds
Brace As a maneuver, the character may Brace himself. This allows a character to remove ⬛ per rank of Brace based on changing conditions. inclement weather. unstable surfaces, zero gravity, heavy gravity, or other disruptive physical obstacles that would make a skill check more difficult.
Enduring +1 Soak
Durable The character may reduce a Critical Injury result he suffers by 10 per rank of Durable, to a minimum of one.
Toughen +2 wounds
Enduring +1 Soak
Stalker 2 The character grants (b) ⬛ per rank of Stalker to his/her Coordination and Stealth Checks
Quick Strike 1 The character adds (b) ⬛ per rank of Quick Strike to his combat checks made against any target that has not yet acted in the encounter.
Jump up 1 may move from prone to standing as an incidental
Quick draw 1 when using a weapon or item, reduce 1 maneuver to an incidental
Sniper Shot 1 Once per round before making a ranged attack, the character may perform a maneuver to attempt a Sniper Shot. Sniper Shot increases the maximum range of his ranged weapon up to one range band per rank For each rank beyond the normal maximum of the weapon, upgrade the difficulty of the check by one (this is in addition to the increased difficulty of the shot due to longer range)
Deadly Accuracy 1 When acquired, choose 1 combat skill (Sharp Assassin- R.Heavy). Add damage equal to ranks in that skill to one hit of successful attack made using that skill.

Background

Motivation

Spirit:
Ori believes he is the tool of a higher power, a reincarnation of the great Aleena Warriors of the past. He may seem strange to his allies, especially those who don’t share in his beliefs, but his guiding principles and moral character are obvious to anyone who takes the time to look. To prove his spiritual reincarnation, he is willing to make any shot, stand with a chosen ally, not to let them fight alone, and spare those inferior to him.
V XXX

Duties

Camaraderie
Supporting one or two allies with all he is able, but alienating himself from others in his unit, Ori still sees the unit as his family. Willing to take a stand with the best of them, he doesn't want to be the reason why someone might be detrimentally affected.
V V XXXXX
2 duty

400 duty
CR1: Medical Workshop
CR1: Bioscan
CR2: Plasma Protein Replicator
CR2: Applied Imaging B310 Micro-Imager
CR3: Superior Weapon Attachment
CR3: Superior Weapon Attachment
CR4: Cerebral Stabilizer
CR4: SR-Series Scout/Observation Droid
256 hrs

Description

Need Mini-Meds for workshop
Need Vac Attack Mk-127 Concealable Disc Launcher X4
Need Backhand Shock Gloves
Need Concealed Escape Kit (Boot Knife from kit)
Spray Rifle w/Quickdraw?

- Aztov Crit Agonizing Wound
x Raynor Crit Cripple (Left Leg)
x Caracal Crit Overpowered

Other Notes

Crit Medical Workshop:
Plasma Protein Replicator
Anti-shock Blanket
Medical Backpack

[baapp][s] - reduce crit difficulty twice

Crit+ Medical Workshop:
Plasma Protein Replicator
Verpine Bond Gauntlets
Anti-shock Blanket
Medical Backpack

[baappb][s] - reduce crit difficulty twice

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