Roy McHunter by RoyMcHunter

Species
Human
Career
Bounty Hunter
Specializations
Survivalist
System
Edge of the Empire

1
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

3
2
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) X 1
Survival (Cun) X 1
Vigilance (Will) X 0
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 2

Attacks

Brass Knuckles
Range
Engaged
Skill
Brawl
Disorient 3
Damage
1
Critical
4
Gaffi Stick
Range
Engaged
Skill
Melee
Defensive 1, Disorient 3
Damage
2
Critical
3

0
120
500
11

Weapons & Armor

brass knuckles, Gaffi stick, heavy clothing,

Personal Gear

comlink, datapad, stimpak (2), Rations (5), Backpack, climbing gear, tent, glow rod

Assets & Resources

Critical Injuries & Conditions

Background

Roy had been a rather lonely child, growing up in orphanages or living off the streets in attempt to simply survive. He always enjoyed animals, the beautiful creatures fascinating him over and over from anything that he saw. he took to trying to learn how to track them down, attempting to find one he could hope to make his pet due to no one telling them just how dangerous they were. It was an unfortunate day when he came upon a clutch of eggs from a bird like creature, hoping to take one and care for it only to be attacked near immediately. Running for his life, he ended up interrupting the hunt of a bounty hunter after the same animal for a contract. The bounty hunter saved his life by killing off the alien, collecting his reward and seeing Roy as a rather sad pity case of the orphan life. Deciding to take Roy with him in future hunts, be it for bait or because he could fit in small places, Roy slowly learned to become a bounty hunter himself with the tact for both people and animal alike set in his sights.

Motivation

Roy's main motivations can be summed up in two parts. Money and Trophies. His love for animals never left, yet he always found they made some f the most profit to those that simply wanted an exotic pet or trophy head but without the danger. He sees to never fall back into poverty, never feel weak again and to hunt the one of the deadliest things in space, be it man or monster.

Obligations

Roy has a failed bounty, havent been able to find or kill a creature that a buyer had already paid him for and thus has a rather unpleasant debt following him around. he tends to hide from it in order to save more money.

Description

Other Notes

120 xp= 30 to brawn. 30 to cunning. 10 melee, 10 light ranged, 10 stealth, 5 streetwise. 5 cunning, 10 resilience, 5 piloting planetary, 5 perception

500 credits= brass knuckles 25, Gaffi stick 100, heavy clothing 50, rations (5) 25, stimpak (2) 50, tent 100, backpack 50, glow rod 10, climbing gear 50= 40 credits left

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