Threshold | 17 |
Current | 0 |
Threshold | 12 |
Current | 1 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | X | 2 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 1 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | X | 0 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 1 | |||
Knowledge: Warfare (Int) | X | 1 | ||
Knowledge: Xenology (Int) | 0 |
Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun Setting |
Damage6 |
Critical3 |
|
Wrist Blaster |
RangeEngaged |
SkillRanged: Light |
|
Limited Ammo 1, Pierce 4 |
Damage6 |
Critical3 |
|
Lightsaber |
RangeEngaged |
SkillLightsaber |
|
Breach 1, Sunder |
Damage6 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Side Step | 1 | Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade diffculty of incoming ranged attacks by a number equal to rank or lower. | |
Commanding Presence | 2 | Remove setback per rank from Leadership and Cool checks. | |
Confidence | 2 | May decrease difficulty of Discipline checks to avoid fea by per rank. | |
Toughened | 2 | Gain +2 wound threshold per rank. | |
Field Commander | 1 | Take the Field Commander action, make an average (dif 2) Leadership check. A number of allies equal to twice Presence (6) may immediatly suffer 1 strain to perform 1 free maneuver. | |
Improved Field Commander | 1 | Field Commander action affects allies equal to double Presence, and may spend triumphs to allow one ally to suffer 1 strain and perform 1 free action instead. | |
Parry | 1 | When hit by a melee attack suffer 3 strain tu reduce incoming damage by 2 plus ranks (reduce by 3). | |
Natural Leader | 1 | Once per session may reroll any 1 Cool or Leadership check. | |
Coordinated Assault | 1 | Take the Coordinated Assault maneuver: a number of engaged allies equal to Leadership ranks add 1 advantage to combat checks until beginning of next turn. Range increases per rank. |