Force and Destiny
| Threshold | 15 |
| Current | 2 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 3 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 3 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 2 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 2 | |||
| Perception (Cun) | X | 3 | ||
| Piloting: Planetary (Ag) | X | 3 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 3 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 3 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 3 | |||
| Vigilance (Will) | X | 3 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | X | 2 | ||
| Lightsaber (Br) | 1 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 3 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 3 | |||
| Knowledge: Education (Int) | 3 | |||
| Knowledge: Lore (Int) | 3 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Dueling Pistol |
RangeShort |
SkillRanged: Light |
|
| Accurate 1, Limited Ammo 1, Pierce 1 |
Damage9 |
Critical2 |
|
| Rapier |
RangeEngaged |
SkillLightsaber |
|
Damage7 |
Critical3 |
||
| OK-98 |
RangeMedium |
SkillRanged: Heavy |
|
| Stun setting, Carbine, May explode on dis |
Damage11 |
Critical3 |
|
| "Precision X" Marksman rifle |
RangeLong |
SkillRanged: Heavy |
|
| Pierce 1, Stun setting |
Damage9 |
Critical3 |
|
| "Firecaller" Light Flame Projector |
RangeShort |
SkillRanged: Light |
|
| Blast 2, Burn 2, Pierce 2, Vicious 3 |
Damage5 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened | 1 | The character increases their wound threshold by two | |
| Durable | 1 | The character may reduce a Critical Injury result he suffers by 10 per rank of Durable, to a minimum of 1 | |
| Grit | 1 | The character increases their strain threshold by one | |
| Barrage | 1 | Add one point of damage for successful Range (Heavy) long to extreme distance attacks | |
| Hard Headed | 1 | Make a Daunting (4p) Discipline check when staggered to break out | |
| Bodyguard | 2 | Suffer two strain to protect an engaged player. The difficulty to hit the target player is raised by two | |
| Enduring | 1 | Add one soak per rank of enduring |