Reepicheep by ubik2
System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
X |
0 |
|
|
| Athletics (Br) |
|
0 |
|
|
| Charm (Pr) |
X |
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
X |
2 |
|
|
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
1 |
|
|
| Leadership (Pr) |
X |
0 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
X |
0 |
|
|
| Perception (Cun) |
|
0 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
|
0 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
|
0 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
X |
2 |
|
|
| Knowledge: Lore (Int) |
X |
2 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
|
Vibrorapier |
Range
Engaged |
Skill
Melee |
|
|
Defensive 1, Pierce 5
|
Damage
4 |
Critical
2 |
|
Blade Breaker |
Range
Engaged |
Skill
Melee |
|
|
Defensive 2, Pierce 1, Sunder
|
Damage
2 |
Critical
4 |
Weapons & Armor
Padded Armor (FaD) 500 0
Survival Kit (FaD) 350 5
Modular Backpack (EtU) 75+45 -6
Vibrorapier (Fly Casual) 1200 2
Blade Breaker (Fly Casual) 250 1
Datapad (FaD) 75 1
Tool Kit (FaD) 350 4
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Kill with Kindness |
|
|
Remove [1] setback die from Charm and Leadership checks |
|
Researcher |
|
|
Remove [1] setback die from all Knowledge checks. Researching a subject takes half the time |
|
Smooth Talker |
|
|
When making [Charm] checks, may spend triumph to gain [1] success. |
|
Grit |
|
|
Gain +1 strain threshold |
|
Force Rating |
|
|
Gain +1 force rating |
Force Powers
Power
Influence
Description
Inflict 1 strain per force point
| Upgrade |
Effect |
|
Control |
When making a Coercion, Charm, Deception, Leadership, or Negotiation check, may add force points as success or advantage. |
|
Range |
Spend 1 force point to increase power's range by [1] range band |
Power
Sense
Description
Can sense all living things within short range
Can sense the emotional state of one engaged living target
Power
Move
Description
Spend 1 force point to move an object sil [0] in short range up to [short] range
| Upgrade |
Effect |
|
Control |
Can pull objects out of secure mountings or out of an opponent's grasp |
|
Magnitude |
Spend 1 force point to increase targets affected by [1] |
|
Range |
Spend 1 force point to increase power's range by [1] range band |
|
Strength |
Spend 1 force point to increase silhouette able to be targeted by [1] |
Background
Motivation
Curiosity / Obsession 50
Ambition / Discovery
Other Notes
Assuming Mentor, and that Knight XP can take advantage of the 5XP Mentor discount on basic powers.