Baad "Sus" Susaj by Ravenbane13

Species
Dathomirian
Career
Sentinel
Specializations
Shadow, Shien Expert
System
Force and Destiny

3
Threshold 12
Current 17
Threshold 13
Current 10
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
2
4
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 1
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) X 1
Survival (Cun) 1
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Ancient Sword
Range
Engaged
Skill
Lightsaber
Defensive 1
Damage
5
Critical
3
Inquisitor Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2
Inquisitor Lightsaber (Dual Blade)
Range
Engaged
Skill
Lightsaber
Breach 1 Linked 1 Sunder Unwieldy 2
Damage
6
Critical
2
Inquisitor Lightsaber (Spin)
Range
Engaged
Skill
Lightsaber
Breach 1 Defensive 1 Deflection 1 Notes Sunder
Damage
6
Critical
2

20
150

Weapons & Armor

Ancient Sword, Concealing robes, Inquisitor Lightsaber (magenta)

Personal Gear

a number of parts, supplies, and trade goods worth 500 credits

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Outdoorsman 1 FaD 149 The character removes a setback dice per rank of Outdoorsman from [their] checks to move through terrain or to manage terrain or environmental effects. Decrease overland travel times by 50% (this does not decrease with additional ranks of Outdoorsman).
Slight of Mind 1 Force Talent. The character adds a boost dice per rank of Sleight of Mind to [their] Stealth checks unless the being attempting to detect the character is immune to Force Powers.
Indistinguishible 1 The character's appearance is so common that people have a hard time identifying distinguishing traits. Opposing characters upgrade the difficulty of any checks made to identify [them] once per rank of Indistinguishable.

Force Powers

Force Rating
1
Power
Enhance
Description
Roll the Force die when you make an Athletics check. Each Force point adds 1 Success or Advantage to the results; your choice.

(You don't have to use an action to do this; you can do it anytime you make an Athletics check.)
Upgrade Effect
Power
Heal/Harm
Description
The Force user bolsters their ally with renewed vigor or saps their foe of vital energy.

Heal (light side Force user only): Spend Force to heal a number of wounds equal to Intellect from an engaged living creature (including user

Harm: Spend Force to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Upgrade Effect

Background

Motivation

Ambition: Wealth
Money motivates this character. Often, his choices are based less on the consequences of right and wrong, and are based more on what will be best for his credit account.

Morality

Morality Score: 31
Conflict: 0

Emotional Strength 1: Enthusiasm
The character is always ready to try something new, and he approaches all of his tasks, even mundane ones, with excitement. He's not one to overthink a situation, lest he miss a great new opportunity.

Emotional Weakness 1: Recklessness
Of course, a little thought can go a long way towards saving someone from a major mistake, which this character may find out to his sorrow on more than one occasion. Reckless behavior can leave him in dangerous situations or at the mercy of more calculating individuals.

Emotional Strength 2: Ambition
An ambitious character sets a lofty goal for himself and then strives to accomplish it. The harder the task, the more willing the character is to take it on, and the greater the triumph when he finally succeeds.

Emotional Weakness: Greed
An ambitious character is only as selfless as his goals. Those who strive for worldly pleasures, whether power, wealth, or personal comforts, can quickly find their ambition turning to simple greed.

Description

Other Notes

Inquisitor Lightsaber (Spin) Notes: When making a Saber Throw action add 1 Boost to the check and increase damage by +1. If the character has the Enhance Force Power they may use the sabre to fly.

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