Baraka Ronto by CommodoreJones64

Species
Klatooinian
Career
Technician
Specializations
Cyber Tech
System
Edge of the Empire

3
Threshold 17
Current 17
Threshold 12
Current 12
Ranged 0
Melee 0

Characteristics

3
3
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 3
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) X 2
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 2
Ranged: Light (Ag) 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Ancient Sword + Serrated Edge
Range
Engaged
Skill
Melee
Defensive 1, Vicious 1
Damage
+3
Critical
3
Blaster Pistol (Merr Sonn Model 53 Quicktrigger)
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

0
190
16550

Weapons & Armor

Ancient sword

Blaster pistol (Reduce difficulty of mechanics checks to repair or modify weapon by 1)

Thermal detonator

Personal Gear

Tent
Thermal cloak
Tool kit
Several ration packs
Canteen
Terrain scanner
Data pad

Assets & Resources

5 explosive ore

Critical Injuries & Conditions

Cybernetic left arm

Talents

Name Rank Book & Page Description
Cyberneticist 1 Remove 1 difficulty per rank from checks to build, repair, and install cybernetic implants
More Machine Than Man 1 Increase cybernetic implant cap by 1 per rank
Toughened 2 Gain +2 wound threshold per rank
Engineered Redundancies 1 Gain the ability to use emergency repair patches to heal, and be healed with mechanics checks
Eye For Detail 1 After making mechanics or computer check, may suffer strain up to ranks in Eye for Detail to convert that many dice

Background

Baraka is a former fixer for the Hutts, an expert in mechanics, healing, and overall problem solving and conflict resolution for the criminal syndicate. After being apprehended by Imperial forces after a botched job, Baraka managed to escape by breaking his shackles and using his computer hacking skills to override the prison ship's controls and crash land it in the desert. Baraka is now hunted by the empire as an escaped fugitive, and may be sought by the Hutts as well after his former employ learned of his escape from Imperial custody.

Motivation

Freedom. Baraka seeks liberation from both his criminal record and from his servitude to the Hutts, who have treated him quite poorly despite his relatively strong track record of work on their behalf. He aspires towards putting his talents to use in a more constructive manner somewhere else, but isn't yet sure exactly how, as he's never been afforded the opportunity to create his own dreams and goals in the past.

Obligations

Criminal. Baraka is an escaped fugitive hiding out from Imperial forces for a series of crimes committed on behalf of the Hutt crime syndicate, including but not limited to robbery, larceny, fraud, vehicle theft, computer hacking, and, in the act of crash landing a prison ship in order to escape, murder.

Description

Baraka is a reasonably tall and physically fit Klatooinian with rather solemn bulldoggish features. He boasts a couple noticeable facial scars as well as a cybernetic left arm after losing his arm in a freak speeder accident in his youth, and is an expert in cybernetic augmentation. He is ultimately kind-hearted, but has never known a life outside of the Hutt syndicate and as such has a somewhat warped view of the world that he is actively seeking to correct. Chaotic good.

Other Notes

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