Arjekt Alarn 2.0 by GuardianLost

Species
Devaronian
Career
Diplomat
Specializations
QuarterMaster
System
Age of Rebellion

5
Threshold 17
Current 0
Threshold 15
Current 0
Ranged 0
Melee 1

Placeholder Image

Characteristics

2
3
3
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 1
Athletics (Br) 1
Charm (Pr) X 2
Coercion (Will) 1
Computers (Int) X 2
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) X 2
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 2
Perception (Cun) 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 2
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 2
Brawl (Br) X 2
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) 1
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 2
Knowledge: Underworld (Int) 1
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) X 3

Attacks

czerka c-10 the Dragoneye Reaper
Range
Medium
Skill
Ranged: Light
Accurate 1(add boost die), remove set back, grappling hook medium range.
Damage
8
Critical
3

103
761

Weapons & Armor

Achani defense shield - 1 maneuver, activates 1 per encounter for 3 rounds, 2 melee defense versus slug weapons and physical melee weapons. useless versus laser weapons and lightsabers.

Personal Gear

Add a black die to every check until end of session.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Recruit Specialization 1 spent 20 exp to unlock new specialization can buy talents in recruit
Basic Combat Training 1 5 exp, Range L and brawl become career skills
Second Wind 1 5 exp, once per encounter incidental to recover strain per rank
Vehicle Specialization 1 10 exp gunnery and piloting planetary become career skills
Know Somebody 2 20 exp, 5 exp O.P.S. when buying something legally reduce rarity by # of ranks
Smooth Talker 2 15 exp Negotiation , can spend triumph to increase success by # of ranks
Wheel and Deal 2 When Selling Goods legally get 10% more credits per rank
Grit 3 5 exp, 15 exp+ 1 strain threshold
Increased characteristics(creation Note) 1 30 exp +1 AGI, 50 exp +2 PRE
Sound Investments 2 40xp, 200 creds per session 10/23/2020
Bought info 1 may take a bought info action instead of a knowledge, cost is 50x difficulty. will pass with one suc
Greased Palms 1 before making a social check increase the ability of the check once by every 50 creds per rank
Master Merchant 1 when buying or selling take 2 strain to sell for 25% more or buy for 25% less
Dedication 1 increase stat point into INT.
Natural negotiator 1 Reroll 1 cool or negotiation once per session (25 exp)
Toughness 2 10xp, 25xp, Plus 2 wound threshold
Intense focus 1 Perform an intense focus maneuver, cost 1 strain, upgrade ability of next skill check
Superior Reflexes 1 Gain +1 Melee defense
Note*** 1 5/10/21 diplomat tree complete except for signature ability

Background

A wanderer turned pilot, he was left rotting in an outpost in the furthest reaches of known space, until he decided to answer Thrawns call to arms

Motivation

Wanting to help the only major stabilizing force in the galaxy, he wants to help lay the foundation for the future.

Duties

A member of the Brotherhood. Seeks to put forward a better face for the empire, generally by being a more moderate influence, and by fulfilling goals set by the brotherhood that will help the empire look and be better.

Description

Other Notes

Other Items
1x Military Medpac (Make up to 3 heal checks as if you had 1 rank in Medicine before depletes. Can also be used as a Stimpak instead [Expends 1 charge].)
1x Emergency Repair Patch
1x Comlink (Personal)
1x Combat Knife

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