Drac'il Durzo (2) by DrakeEdwards

Species
Chiss
Career
Bounty Hunter
Specializations
System
Edge of the Empire

0
Threshold 0
Current 0
Threshold 0
Current 0
Ranged 0
Melee 0

Characteristics

1
1
1
1
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Weapons & Armor

Personal Gear

Dart, Standard Anesthetic, Synthetic
Quantity: 10
Average (2 Difficulty) (1 dose) or Hard (3 Difficulty) (2+ doses) Resilience Check.
Fail: 5 strain.
Threat: 1 or 2: no free maneuver,
Threat: 3 or more: Staggered next turn
Extra rounds per Despair

Dart, Standard Neuroparalytic, Synthetic
Quantity: 10
Hard (3 Difficulty) Resilience Check.
Fail: Stuns 3 rounds, plus 1 strain per threat, extra rounds per Despair

Assets & Resources

Critical Injuries & Conditions

Background

Motivation

Obligations

Description

Primary Armor (Mandalorian Armor with Integrated Smuggler's Trenchcoat)
Encumbrance: 7 Hard Points: 6
Soak: 2 Melee Def: 1 Ranged Def: 1
Attachments (6/6):
Enhanced Optics Suite
Removes up to 2 Setback added to all Perception, Vigilance, and combat skill checks due to darkness, smoke, or other environmental effects that obscure vision.
+1 Skill (Vigilance) Mod
Multi-Band Comlink
A long range comlink is integrated into helmet.
Integrated Holsters
Add 2 Setback to Perception checks to find stored weapons (Max Enc 3)
Innate Talent (Quick Draw)
Integrated Weapons
Grapnel-Harpoon Launcher
"Firecaller" Light Flame Projector
KWS Mk I Saberdart
Vacuum Sealed (Armor is Sealed)
Ignore effects of vacuum/poisonous atmosphere up to 10 minutes.
Thermal Shielding System / Heating System
Reduces difficulty of Resilience checks by one
Resisting fire/extreme heat/extreme cold
Removes up to 2 Setback added to checks due to fire/extreme heat or cold.
Integrated Smuggler's Trenchcoat
Checks to find anything hidden within are opposed by Skulduggery
The coat can conceal up to 2 Enc worth of items.

Grapnel-Harpoon Launcher
Integrated Weapon (Right Gauntlet)
Damage: 3 Range: Medium Critical: 5
Skill: Ranged - Light Qualities: Ensnare 5
Action: Average (2 Difficulty) check to secure hook to an object within range.
Action: Retract cord once secured.
Action: Pull another character aloft with Average (2 Difficulty) Athletics check.

"Firecaller" Light Flame Projector
Integrated Weapon (Left Gauntlet)
Damage: 5 Range: Short Critical: 2
Skill: Ranged - Light Qualities: Blast 2, Burn 2, Pierce 2, Vicious 3

KWS Mk I Saberdart
Integrated Weapon (Right Gauntlet)
Damage: 1 Range: Long
Skill: Ranged - Light Qualities: Limited Ammo 1
May load 1 dose of any poison.
Upon successful attack, target suffers effects of loaded poison.

Other Notes

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