Edge of the Empire
| Threshold | 11 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 2 | ||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | X | 0 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | X | 1 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 1 | ||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Defender Sporting Blaster |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1; Stun Setting; Custom Grip: -1 Setback Die from all attack checks, +2 Setback Dice to anyone other than owner |
Damage5 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Smooth Talker | EOTE Core 142 | When making Charm checks, spend Triumph to gain additional Success equal to ranks. | |
| Inspiring Rhetoric (Improved) | EOTE Core 137 | Action: Make an Average Leadership check. For each Success, one ally in short range recovers one strain. Spend Advantages for one ally to recover one additional strain. Each ally affected gains one Boost die on skill checks for a number of rounds equal to ranks in Leadership. | |
| Congenial | FC 32 | Suffer strain up to ranks in Congenial to downgrade the difficulty of a Charm or Negotiation check by an equal number. | |
| Disarming Smile | FC 32 | Action: Succeed at an opposed Charm check to lower the target's defense rating by ranks in Disarming Smile until the end of the encounter. | |
| Just Kidding | FC 33 | Incidental: Once per round, spend 1 Destiny Point to ignore Despair generated on a social check by the character or any ally in short range. | |
| Don't Shoot | FC 32 | Action: Make a Hard Charm check. On success, you cannot be the target of combat checks until the end of the encounter or until making a combat check. |