"The" Power Droid by FuzzyGoblinoids

Species
EG-6 Power Droid
Career
Bounty Hunter
Specializations
Gadgeteer
System
Edge of the Empire

4
Threshold 13
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
2
2
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

DH-17c Short Carbine
Range
Medium
Skill
Ranged: Heavy
Auto-fire, Stun Setting
Damage
4+1
Critical
3

0
175
0
5/6

Weapons & Armor

DH-17c Short Carbine D4+1 C3 Rm E3 HP2 +1

SoroSuub P-14 Hazardous Industry Suit/Plating D0 S2 HP2
*Add 2 boost dice to Resilience checks to resist hear, cold, radiation and other hostile environmental conditions. Do not suffer Burn or Disorient qualities
*Suffer 1 additional strain to take an extra maneuver
-Utility Arm
*Base Modifier: Add 1 boost die to Mechanics checks, and any other checks which may benefit from an additional arm.

Personal Gear

(Built-in DF-15 fusion generator; Spectrometer; Multi-spectral scanner; Manipulator arm; Power diagnostics package *removes :setback to checks made remove system strain from vehicles or starships)

Emergency Repair Patch E1

Emergency Repair Patch E1

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Enduring 1 Character gains + 1 soak value per rank of Enduring
Brace 1 As a maneuver, the character may Brace himself. This allows a character to remove • per rank of Brace from the next skill check based on changing conditions, inclement weather, unstable surfaces, zero gravity, heavy gravity, or other disruptive physical obstacles that would make a skill check more difficult.
Toughened 1 The character increases his wound threshold by two per rank of Toughened
Jury Rigged *Short Carbine 1 The character chooses one personal weapon or piece of armor per rank of Jury Rigged. He may increase the damage of the weapon by one; decrease the Advantage cost on its Critical, or any single other effect by one to a minimum of one; or increase armor's ranged or melee defense by one. Alternatively, he can decrease the encumbrance of the item by two to a minimum of one. The bonus only applies so long as the character is using the item. If the item is ever lost or destroyed, the character may apply Jury Rigged to a new personal weapon or piece or armor.
Armor Master 1 When wearing armor, the character increases his total soak value by one
Tinkerer *Short Carbine 1 The character makes one piece of equipment more modifiable. He chooses one piece of equipment and increases its number of hard points by one. He can only do this once per piece of equipment, but can modify a number of pieces of equipment equal to his ranks in Tinkerer. If he loses a modified piece of equipment, he may apply Tinkerer to a new one.
Deadly Accuracy *Ranged:Heavy 1 Each time the character gains a rank of Deadly Accuracy, he must choose one combat skill. The character may add his basic training ranks in that combat skill as additional damage to one hit of a successful attack made with that skill with non-starship/vehicle weapons. He cannot choose the same combat skill twice

Background

Motivation

Obligations

Responsibility - Freedom for all Power Droids
Criminal - Theft (power droid)

Description

Other Notes

Special Abilities: Do not need to eat, sleep or breathe, and are unaffected by toxins and poisons. Cybernetic implant cap of 6 instead of Brawn rating. Train 1 rank in each of 6 Career Skills (opposed to 4), and train 1 rank in each of 3 Specialization Skills (opposed to 2).

Inorganic: Do not gain benefits of recovering with a bacta tank, stimpack or Medicine skill checks (use Mechanics check instead). Enduring Talent +1.

Mechanical Being: Droids cannot become force-sensitive or acquire Force Rating by any means. Cannot be affected by mind-altering Force powers.

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