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Burly (3) |
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Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by ranks in Burly to a minimum of 1. |
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Barrage (5) |
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Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range. |
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Barrage (5) |
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Brace (2) |
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Grit |
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Toughened |
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Spare Clip |
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Cannot run out of ammo due to y. Items with Limited Ammo quality run out of ammo as normal. |
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Durable (2) |
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May reduce any Critical Injury suffered by 10 per rank of Durable. |
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Toughened |
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Heroic Fortitude |
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May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter. |
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Heroic Resilience |
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Immediately after being hit by an attack but before suffering damage, spend 1 Destiny Point to increase soak by ranks in Resilience. |
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Burly (3) |
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Barrage (5) |
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Brace (2) |
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Perform the Brace man- euver to remove SETBACKS per rank of Brace from your next Action. This may only remove SETBACKS added by environmental circumstances. |
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Side Step (3) |
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Once per round, as a man- euver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. |
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Burly (3) |
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Dedication |
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Armor Master |
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When wearing armor, inc- rease total soak value by 1. |
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Heavy Hitter |
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Once per session, spend TRIUMPH on a successful Ranged (Heavy) or Gunnery check to add the Breach 1 quality to the attack, or increase an existing Breach rating by 1. |
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Rain of Death |
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Perform the Rain of Death maneuver to ignore the increased difficulty due to Auto-fire attacks made this turn. |
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Barrage (5) |
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Hard Headed |
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When staggered or disor- iented, perform the Hard Headed action to make a Daunting (4) Discipline check to remove the status. Difficulty reduced by 1 per rank. |
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Side Step (3) |
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Side Step (3) |
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Barrage (5) |
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Dedication |
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Toughened |
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+2 Wounds |
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Toughened |
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+2 Wounds |
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Bodyguard (2) |
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Once per round, perform a maneuver to guard an engaged ally. Suffer strain up to ranks to upgrade difficulty of attacks against them by that number until the start of next turn. |
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Durable (2) |
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May reduce any Critical Injury suffered by 10 per rank of Durable. |
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Grit |
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+1 Strain |
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Bodyguard (2) |
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Enduring |
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+1 Soak |