Torin Sunfell by samwellfrm

Species
Gank
Career
Hired Gun
Specializations
Heavy
System
Edge of the Empire

8
Threshold 21
Current 23
Threshold 14
Current 1
Ranged 1
Melee 1

Characteristics

4
5
2
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) 3
Gunnery (Ag) X 3
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

"Sidewinder" Light Repeating Blaster
Range
Long
Skill
Gunnery
+5 Damage at Long or Extreme Range, Weapon Harness, Superior Weapon Customization, Electronic Sighting System
Damage
13
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4
Armor Piercing Grenade
Range
Short
Skill
Ranged: Light
Blast 4, Limited Ammo 1, Pierce 3
Damage
13
Critical
3
Punch
Range
Engaged
Skill
Brawl
Repulsor Fist - Features: 1 Innate Talent (Defensive Stance) Mod, Counts as a Brawl weapon
Damage
Critical

0
675
12500

Weapons & Armor

- Superior Quality VX "Sidewinder" Light Repeating Blaster
Encumbrance: 8 (4)
Hard Points: 4
Rarity: 7 ➲
Price: 9,350
Damage: 13
Range: Long
Critical: ωωω
Skill: Gunnery
Qualities: Auto Fire, Cumbersome 3, Pierce 1, Vicious 1, Superior
Attachments: Weapon Harness (2 Quality (Cumbersome -1) Mods), Superior Weapon Customization (Quality (Superior) Mod), Electronic Sighting System (Allows shooter to aim as an incidental once per round at short range. Decreases the difficulty of Perception checks to locate the shooter in low light conditions by 1.)

- (4) Frag Grenades
Encumbrance: 4
Rarity: 5
Price: 50
Damage: 8
Range: Short
Critical: ωωωω
Skill: Ranged - Light
Qualities: Blast 6, Limited Ammo 1

- (3) Armor Piercing Grenades
Encumbrance: 2
Rarity: 6
Price: 100
Damage: 13
Range: Short
Critical: ωωω
Skill: Ranged - Light
Qualities: Blast 4, Limited Ammo 1, Pierce 3

- Protector 1 Combat Armor
Encumbrance: 4
Hard Points: 3
Rarity: 7 ➲
Price: 5,500
Soak: 2
Melee Def: 1
Ranged Def: 1

(2) Stimpacs
(2) Medpacks
Unused Rain Gear
Grappling Hook

Personal Gear

- Q-22 Retinal Tracker
Rarity: 6
Price: 2,500 (free - Gank)
Features: Provides Advantage on Gunnery and Ranged-Heavy checks.

- Repulsor Fist
Rarity: 7
Price: 4,750 (free - Gank)
Features: 1 Innate Talent (Defensive Stance) Mod, Counts as a Brawl weapon

Assets & Resources

Critical Injuries & Conditions

4


Talents

Name Rank Book & Page Description
Burly (3) Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by ranks in Burly to a minimum of 1.
Barrage (5) Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range.
Barrage (5)
Brace (2)
Grit
Toughened
Spare Clip Cannot run out of ammo due to y. Items with Limited Ammo quality run out of ammo as normal.
Durable (2) May reduce any Critical Injury suffered by 10 per rank of Durable.
Toughened
Heroic Fortitude May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter.
Heroic Resilience Immediately after being hit by an attack but before suffering damage, spend 1 Destiny Point to increase soak by ranks in Resilience.
Burly (3)
Barrage (5)
Brace (2) Perform the Brace man- euver to remove SETBACKS per rank of Brace from your next Action. This may only remove SETBACKS added by environmental circumstances.
Side Step (3) Once per round, as a man- euver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round.
Burly (3)
Dedication
Armor Master When wearing armor, inc- rease total soak value by 1.
Heavy Hitter Once per session, spend TRIUMPH on a successful Ranged (Heavy) or Gunnery check to add the Breach 1 quality to the attack, or increase an existing Breach rating by 1.
Rain of Death Perform the Rain of Death maneuver to ignore the increased difficulty due to Auto-fire attacks made this turn.
Barrage (5)
Hard Headed When staggered or disor- iented, perform the Hard Headed action to make a Daunting (4) Discipline check to remove the status. Difficulty reduced by 1 per rank.
Side Step (3)
Side Step (3)
Barrage (5)
Dedication
Toughened +2 Wounds
Toughened +2 Wounds
Bodyguard (2) Once per round, perform a maneuver to guard an engaged ally. Suffer strain up to ranks to upgrade difficulty of attacks against them by that number until the start of next turn.
Durable (2) May reduce any Critical Injury suffered by 10 per rank of Durable.
Grit +1 Strain
Bodyguard (2)
Enduring +1 Soak

Background

Motivation

Obligations

Dutybound 15

Description

Other Notes

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