Weapons & Armor
Merr-Sonn N-57 Armour Attachments: Energy Dispersion System (soak +2 against stunning weapons), Clone Personalized Electrobinoculars (add 1 boost dice to sight-based perception checks), and Strength Enhancement System (Brawn +1)
WESTAR Attachments - Merr-Sonn Hands Free Attachment, Amplifying Chamber, and Ascension Gun.
DC-15a Attachments - Augmented Spin Barrel (add one setback die to maintenance)
Double Vibrosword Attachments - Energy Overclock (increase vicious by 3 on activation.)
Personal Gear
Slicer Gear - hacker mans
Lockpick Kit - Simply locks
Sensor Unit - This scanning device allows passive detection of movement and lifesigns within long range. Add 1 advantage result to vigilance checks.
Storage Unit - +3 Encumbrance Threshold
Energy Cells - if a despair is rolled using a blaster, the energy cell goes out and must be replaced before it can be used again.
Utility Vest (+2 encumbrance)
Obligations - Blackmail and Bounty
Plasma Generator
Nightsister Energy Bow HP Plan: Night Vision Scope and Sonic Scope.**