Dloss'tosh'mothon by Zabanya

Species
Chiss
Career
Smuggler
Specializations
System
Edge of the Empire

2
Threshold 14
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
3
3
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 3
Athletics (Br) 2
Charm (Pr) 2
Coercion (Will) 2
Computers (Int) 3
Cool (Pr) 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 3
Medicine (Int) 0
Negotiation (Pr) 2
Perception (Cun) 0
Piloting: Planetary (Ag) 3
Piloting: Space (Ag) 3
Resilience (Br) 0
Skulduggery (Cun) 3
Stealth (Ag) 3
Streetwise (Cun) 0
Survival (Cun) 1
Vigilance (Will) 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 2
Ranged: Light (Ag) 3
Ranged: Heavy (Ag) 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Weapons & Armor

Personal Gear

Cybernetic Right Arm, mounted Grapnel launcher

Assets & Resources

Critical Injuries & Conditions

Character will add 3 setback to all checks when a lightsaber is used in combat and 2 checks after the encounter has ended.

Talents

Name Rank Book & Page Description
Codebreaker 2 The character removes Setback Dice (Black Dice) from any attempt to break codes or decrypt communications equal to his ranks in Codebreaker. In addition, the character decreases the difficulty of Computers or Intellect checks made to break codes or decrypt communications by one. This does not increase with additional racks of Codebreaker.
Greased Palms 3 Before making a social interaction check, the character may perform a Greased Palms maneuver and spend up to 50 credits per rank of Greased Palms. For every 50 credits spent, the character upgrades the ability of the skill check once. How the money accomplishes this can be up to the player and the GM, but could take the form of bribes, buying gifts, or even purchasing information that gives the character an advantage in the ensuing interaction.
Jump Up 1 Once per round on the character’s turn, the character may stand up from prone or a seated position as an Incidental.
Let's Ride 1 Once per round on the character’s turn, the character may mount or dismount from a vehicle or beast, or slide into the cockpit or weapon station aboard a starship, as an incidental instead of a maneuver.

Background

Motivation

Obligations

Description

Other Notes

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