Personal Gear
Communicator
Concealment Holster +1 setback to perception of hidden weapon (pistol)
Sound Dampener +2 setback to detect noise
VidVox Scrambler- Vid-Vox scramblers affect all electronic audio, video, and holographic recording devices within a four-meter radius. A Daunting Perception check can be made to attempt to overhear a pertinent part of the conversation from within the jamming bubble. Using a recording device to listen in requires a Daunting Computers check; even if the check is successful, any information recorded is incomplete and spotty at best. Recording devices used outside the area of effect cannot detect anything at all.
Fingerprint Masque- Fingerprint masques can fool basic fingerprint readers with nothing more than an Easy Cool or Deception check, while more advanced scanners require an Average or Hard check, at the GM's discretion. If the biometric scanner operator has reason to be suspicious of a character wearing a fingerprint masque, it may require an opposed social skill check vs. Computers against the operator.
3 Stuncuffs- Breaking free from stuncuffs requires a Daunting Athletics or Coordination check. The GM may spend 2 Threat or a Despair on the check to have the character suffer 4 strain (this ignores soak). Similarly a character holding the associated remote may trigger the stuncuffs to inflict 4 strain.
Stun Collar- When activated via remote, the stun collar delivers a high-voltage shock to its wearer, inflicting ten Stun damage.
However, the collar can also be used to lethal effect, dealing twelve damage and inflicting a Critical Injury adding +20 to the roll. A Hard Mechanics check is necessary to remove the collar without electrocuting its wearer.
Black OpsDataBreaker- Data breakers add 2 Boost to any Computers check made to slice computers