Jules Trinrino by FrothyInferno

Species
Bothan
Career
Explorer
Specializations
Fringer/Smuggler
System
Edge of the Empire

3
Threshold 13
Current 0
Threshold 13
Current 2
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
2
3
1
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) 1
Discipline (Will) 0
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 2
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 2
Resilience (Br) 3
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) X 1
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
Combat Knife
Range
Engaged
Skill
Melee
Damage
1
Critical
3
Stun Grenade
Range
Short
Skill
Ranged: Light
Disorient 3, stun damage, blast 8, limited ammo 1
Damage
8
Critical
NA
Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3

20
590
920
13

Weapons & Armor

Armored Insert - 1 (Soak +1)
Holdout blaster (amplifying chamber) - 1 (blast 4)
Combat knife - 1
Heavy Blaster Pistol - 2
Stun Grenade - 1
2x Stimpack

Personal Gear

Backpack
Climbing Gear - 1 en
Commlink
Herzfall Comm Collar-Amp (tied into ship)
Respirator

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Street Smarts 1 EotE 71 Remove (setback) per rank of street smarts from Streetwise or knowledge (underworld) checks
Toughened 1 EotE 71 Gain +2 Wound threshold
Galaxy Mapper 2 EotE 71 Remove (setback) per rank from Astrogation checks. Astrogation takes half normal time
Skilled Jockey 1 EotE 71 remove (setback) per rank from all piloting checks the character attempts
Rapid Recovery 1 EotE 71 When healing strain after encounter, heal 1 additional per rank
Grit 3 EotE 71 and Charmer (2) Gain +1 strain threshold
Inspiring Rhetoric 1 Smuggler: Charmer Make an average leadership check, for each success, cause 1 ally in short range to recover 1 strain. Spend advantage to cause 1 affected ally to recover 1 additional strain
Improved Inspiring Rhetoric 1 Smuggler: Charmer Each ally affected by Inspiring Rhetoric gains (boost die) on all skill checks for a number of rounds equal to ranks in Leadership
Congenial 1 Smuggler: Charmer As an incidental, suffer strain up to ranks in congenial to downgrade difficulty of Charm or Negotiation checks, or upgrade difficulty when targeted by the same, by an equal number
Disarming Smile 1 Smuggler: Charmer As an action: succeed at an opposed Charm check to lower all defenses of a target by ranks in this skill until end of encounter
Works like a Charm 1 Smuggler: Charmer Once per session, make one skill check using presence rather than the linked skill
Plausible Deniability 1 Smuggler: Charmer Remove setback per rank of Plausible Deniability from Coercion and Deception Checks
Smooth Talker 1 Smuggler: Charmer When First Acquired I have chosen Deception. When making checks with that skill, spend triumph to gain additional successes equal to ranks in Smooth Talker
Master Starhopper 1 EotE 71 Once per round, suffer 2 strain to decrease the difficulty of next Astrogation check by 1 to a min of Easy
Defensive Driving 1 EotE 71 Increase defense of vehicle or starship being piloted by 1 per rank
Intense Presence 1 Smuggler: Charmer Spend 1 Destiny Point to Recover strain equal to presence rating

Background

An Ex-imperial pilot, though he'd never tell you that on purpose.

While on a routine stop in Mos Shuuta for supplies, a case of mistaken identity led Jules into some trouble with Teemo the Hut. It seems that his distinctive fur patterns and scar look nearly identical to a smuggler that tried to swindle Teemo. Now Teemo is out to collect and has impounded Jules' ship to make sure of it!

Motivation

Avoid the empire and try to make a living

Obligations

(10) Betrayal: Jules' turned his back on the empire, destroying important research in the process. Whether they think he's actually dead or not is still up in the air.
(10) Criminal: Despite his best efforts, Jules' has been involved in some shady business and so has somewhat of a criminal record.

Description

Calico colored Bothan with a scar over his left eye. 5'9 and a half

Attire is very western

Other Notes

NPC relationships:
Positive - Vriv Pli, Male Rodian Smuggler: Scoundrel. When Jules' started his new life, the first port he got to he tried to keep to himself. But Vriv is the type of outgoing scallywag that is always making friends. Especially friends with a good ship! Jules' has begrudgingly helped Vriv on a score or two and they remain close friends.
Neutral - Jules' sister, Mar Shule, female Human Colonist: Politico playbook. After their parents died while they were relatively young, Jules' decided to get a proper education and ended up joining the empire as a pilot. Mar, however, went into politics and landed a high ranking position on a colonial planet. They talked sparingly for awhile but eventually they drifted further and further apart. He isn't sure how she feels about him now, especially since he faked his death.
Negative - Then Commander, but now Rear Admiral Daaro Braven, Male Human Imperial Officer. Daaro was Jules' direct commanding officer in his service to the empire and the lead of the project he worked on. Despite their work being destroyed, Daaro was able to recreate most of it over the following years and rapidly advance through the ranks.

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