add 1 boost die to perception and vigilance checks
Blooded
1
Add 1 boost die per rank to checks to resist or recover from poisons. Reduce duration of ongoing poisons by 1 round per rank, min 1
Grit
1
+1 Strain threshold
Alchemical Arts
1
After making a check to craft a potion or talisman, may suffer strain up to 2x ranks. for every 2 strain, add 1 Light Side or Dark Side point
Force Powers
Force Rating
Power
Misdirect
Description
The Force user creates illusions to fool those around him.
The user may spend Force Points to make a target at up to short range unable to perceive a chosen person or object of silhouette 1 or smaller. Until the beginning of the user's next turn, the target cannot see or sense the hidden person or object.
Upgrade
Effect
Control
The user may alter the perceived appearance of the chosen person or object instead of hiding it.
Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
Special Rule (Force Point use): When guiding and shaping thoughts, only Force Points generated from Dark Side may be used to generate negative emotions such as rage, fear, and hatred. Only Force Points generated from Light Side may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as confusion can be created from Force Points generated from either Light or Dark side
The character may spend Force Points to stress the mind of one living target he is engaged with, inflicting I strain.