Edge of the Empire
| Threshold | 16 |
| Current | 1 |
| Threshold | 10 |
| Current | 2 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 2 | ||
| Leadership (Pr) | X | 0 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 3 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | X | 0 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Heavy blaster |
RangeLong |
SkillRanged: Heavy |
|
| cumbersome 1 |
Damage10 |
Critical3 |
|
| vibro knife |
RangeEngaged |
SkillMelee |
|
| peirce 2, vicious 1 |
Damage+1 |
Critical2 |
|
| Frag grenades |
Range |
Skill |
|
| 2 |
Damage |
Critical |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| uncanny senses (2) | Add b per rank of Uncanny Senses to all Perception checks. | ||
| insight | Perception and Discipline become career skills. | ||
| uncanny reactions | Add b per rank of Uncanny Reactions to all Vigilance checks, | ||
| Point blank | Add 1 damage for every point blank skill. To one successful hit of either light or heavy ranged attack | ||
| Strong arm | Treat grenades as though they have 1 farther range | ||
| Natural marksman | Once per session may reroll a light or heavy ranged check | ||
| Overwhelm emotions | May add one force die to charm, coerce, or deceit checks | ||
| Sense emotion | Add boost to all charm, coercion, and deception checks unless user is immune to force | ||
| Intense focus | Suffer 1 strain and upgrade the ability of the next skill check once | ||
| Quickdraw | Once per round draw or holster a weapon or item as an incidental | ||
| Street smarts | Remove a threat from street smats and underwold knolege check | ||
| Touch of fate | Add 2 boost once per session to any one check |