Specializations
Makashi Duelist Seer
System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
|
0 |
|
|
| Charm (Pr) |
X |
2 |
|
|
| Coercion (Will) |
X |
1 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
X |
0 |
|
|
| Coordination (Ag) |
X |
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
|
1 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
X |
0 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
X |
0 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Pr) |
X |
2 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
X |
0 |
|
|
| Knowledge: Education (Int) |
|
0 |
|
|
| Knowledge: Lore (Int) |
|
0 |
|
|
| Knowledge: Outer Rim (Int) |
X |
1 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
|
Ancient Sword |
Range
Engaged |
Skill
Lightsaber |
|
|
Defensive 1, 1 HP
|
Damage
+2 |
Critical
3 |
Weapons & Armor
Ancient Sword 3 Enc
Concealing Robes 1 HP
Personal Gear
Back Pack
Comm link
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Racial |
|
|
Remove 1 setback due to arid environment |
|
Grit 3 |
|
|
Increase strain by 1 per rank |
|
Resist Disarm |
|
|
Spend 2 strain to avoid having a weapon be damaged or destroyed, or be disarmed |
|
Parry 2 |
|
|
Spend 3 strain to reduce damage of melee attack by 2 plus ranks in parry |
|
Makashi Duelist |
|
|
Light saber checks now use Presence |
|
Duelist Training |
|
|
Gain automatic boost die with Melee or Light saber checks against one opponent |
|
Uncanny Reactions |
|
|
Add 1 boost die per rank to vigilance checks |
|
Keen Eyed |
|
|
Remove 1 setback per rank to vigilance and perception checks |
|
Sense Advantage |
|
|
Once per session, add 2 setback die to NPC Skill Checks |
Force Powers
Power
Move
Description
Move object size zero at short range
| Upgrade |
Effect |
|
Strength |
Increase size of object once per activation |
|
Range |
Increase range one range band per activation |
|
Control |
May make a Ranged Discipline check to throw objects at a target within range |
Background
5 conflict
Motivation
Former Slave
Morality
Justice Cold 52
Description