Edge of the Empire
| Threshold | 14 |
| Current | 0 |
| Threshold | 13 |
| Current | 2 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 1 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | X | 2 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 1 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 1 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 3 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | X | 0 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| HL27 Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1 |
Damage5 |
Critical4 |
|
| Cammy's Pistol (1) |
RangeMedium |
SkillRanged: Light |
|
| Pierce 2 |
Damage7 |
Critical3 |
|
| Cammy's Pistol (2) |
RangeMedium |
SkillRanged: Light |
|
| Pierce 2, Knockdown |
Damage7 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Quick Strike | Fly Casual 31 | Add boost die to combat check made against someone who has not acted this encounter | |
| Rapid Recations | Fly Casual 31 | Suffer stain equal to no more then ranks to add successes to initiative check | |
| Grit | +1 Strain | ||
| Lethal Blows (2) | Add +10 to Crit Role | ||
| Toughened | Increase wounds +2 | ||
| Confidence | Downgrade fear check once per rank | ||
| Spitfire | After a successful hit with two light ranged weapons can allocate additional hits to other targets | ||
| Dedication | +1 Agility | ||
| Guns Blazing | As an incidental suffer 2 strain to avoid increasing the difficulty of a ranged light attack with two weapons | ||
| Quick Draw | As an incidental draw or holster one weapon or item per round | ||
| Improved Quick Draw | Quick draw twice per round | ||
| Natural Marksman | Once per session reroll a ranged light or ranged heavy check |