Carth Kymeri by guildencrantz

Species
Zeltron
Career
Mystic
Specializations
Advisor
System
Force and Destiny

1
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 2
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
Training Lightsaber
Range
Engaged
Skill
Brawl
Stun Damage
Damage
6
Critical
-
Nova-ish Grenade?
Range
Short
Skill
Ranged: Light
Made by Kiki
Damage
12?
Critical
3?
Force Pike
Range
Engaged
Skill
Melee
Pierce 2, Stun setting (no piere in stun)
Damage
3
Critical
2
Frag Grenade (5)
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4

35
290
222

Weapons & Armor

Concealing Robes
Blaster Pistol
Training Lightsaber
Force Pike
Homemade "Nova 40"

Personal Gear

Comlink (Handheld)
Datapad
Thermal Cloak

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Empathy add [setback] to all incoming Charm or Deception rolls that target them
Pheremones add [Advantage] to all Charm, Deception and Negotiation checks

Force Powers

Force Rating
1
Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
Upgrade Effect
Basic Power Spend (L/D) to stress the mind of one living target he is engaged with, inflicting 1 strain.
Power
Sense
Description
The force user can sense the force interacting with the world around him.
Upgrade Effect
Basic Power The user may spend (L/D) to either:
1. Sense all living things within short range (including sentient and non-sentient beings).
2. Sense the current emotional state of one living target with whom he is engaged.
Power
Misdirect
Description
The Force user creates illusions to fool those around him.
Upgrade Effect
Basic Power The user may spend (L/R) to make a target at short range unable to percieve a chosen person or object of silhouette 1 or smaller. Until the end of the user's next turn, the target cannot see or sense the hidden person or object.
Power
Heal/Harm
Description
The Force user bolsters his ally with renewed vigor or saps his foe for vitality.
Upgrade Effect
Heal (light side Force user only) Spend (L/R) to heal a number of wounds equal to Intellect from an engaged living target.
Harm Spend (L/R) to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 conflict.
Power
Forsee
Description
The Force user can feel the Force flowing around everything, seeing what is and what will be.
Upgrade Effect
Basic Power The user may spend (L/D) to gain vague hints of events to come, up to a day into his future.

Background

Motivation

Faith: Goodness of People
Cause: Equality

All people are good, all people have equal value.

Morality

Compassion/Hatred: 60

Description

Other Notes

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