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Stalker |
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Add Boost per rank of Stalker to all Stealth and Coordination checks |
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Confidence |
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Decrease Discipline checks ot avoid fear by 1 |
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Expert Tracker |
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Remove setback from checks to find tracks or track targets. Decrease time to track a target by half. |
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Heightened Awareness |
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Allies within close range add boost to perception and vigilance checks. Engaged allies add 2 boost. |
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Dedication |
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Cunning +1 |
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Hunters Quarry |
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Take Hunter's quarry action, make a Hard +++ survival check to upgrade the ability of all attacks made against a target at long range until the end of the character's next turn. |
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Precise Aim 2 |
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Once per round make perform a precise aim maneuver. Suffer strain up to 2 to decrease targets melee and ranged defense by that number. |
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Quick Draw |
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Once per round, draw or holster as incidental |
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Quick Strike |
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Add [Boost][Boost] to combat checks against targets that have not yet acted this encounter. |
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Intimidating |
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May suffer 1 strain to downgrade Coercion checks or upgrade difficulty if targeted. |
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Nobody's Fool |
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Upgrade incoming charm, coercion or deception checks by 2 |
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Convincing Demeanor |
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Remove [Setback] from deception or skulduggery checks |
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Scathing Tirade (Improved) |
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Take a Scathing Tirade action. make an average coercion check, each success causes one enemy in short range to suffer 1 strain, spend advantage to cause 1 affected enemy to suffer 1 additional strain. Each enemy affected suffers 1 strain on all skill checks for rounds equal to coercion ranks. |
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Plausible Deniablity -2 |
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Remove 2 Setback from coercion and deception checks |
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Dedication |
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Will +1 |
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Signature Vehicle |
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the Don't Say I Didn't Warn You, upgrade mechanics checks on vehicle |
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Larger Project x2 |
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Sig vehicle can be Sil 5 |
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Toughened |
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+2 wounds |
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Gearhead |
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Remove 1 setback from mechanics checks, Halve credit cost to add mods to attachments |
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Tinkerer |
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Add 1 Hardpoint to light armor |