Toughened |
2 |
AoR CRB 158 |
Increase WT by 2 per rank of Toughened. |
Dedication |
1 |
AoR CRB 145 |
Each rank permanently increases a single characteristic of the player's choice (Willpower) by one point. This cannot bring a characteristic above six. |
Conditioned |
1 |
AoR FiB 34 |
The character removes 1 Setback per rank of Conditioned from his Athletics and Coordination checks. He reduces the damage and strain suffered from falling by 1 per rank of Coordination. |
Moving Target |
1 |
AoR FiB 35 |
If the character has already acted this round, increase his Ranged Defense by 1 per rank of Moving Target. |
Body Guard |
2 |
AoR CRB 143 |
Once per round on the character's turn, perform a Body Guard maneuver and suffer strain up to ranks in Body Guard to upgrade the difficulty of all combat checks targeting the protected ally once per strain suffered until the start of the character's next turn |
Improved Body Guard |
|
AoR FiB 34 |
Once per session, when an ally protected by the character's Body Guard maneuver would suffer a hit from a combat check, the character may choose to suffer that hit instead of the ally. |
Digging Claws |
1 |
AoR FiB 21 |
Before using a maneuver to move, an Elom may spend a maneuver to dig, allowing the Elom to use that move maneuver to travel through loose soil or similar terrain. At the Game Master's discretion, this excavation can result in a low, narrow tunnel that others can use. |