Lord Vorenthos by Dalamar

Species
Pure-Blood Sith
Career
Sentinal
Specializations
Shadow, Shien Expert
System
Force and Destiny

5
Threshold 13
Current 0
Threshold 12
Current 1
Ranged 2
Melee 2

Placeholder Image

Characteristics

2
3
2
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) X 2
Stealth (Ag) X 2
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) X 2
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Double Bladed Light Saber
Range
Engaged
Skill
Lightsaber
Breach 1, Linked 1, Sunder, Unwieldy 3, Vicious 2, +2 Dark Force
Damage
6
Critical
2

15
155
500
6/11

Weapons & Armor

Double Bladed Light Saber
(Blade Drain)
- 1 Triumph to reduce the opponent's lightsaber's base damage by 1.
- 3 disadvantages are rolled, the blade collapses and cannot be reignited until the character's next turn.
(Corrupted Crystals) (2)
+2(1per) Dark Force Points to any Force Power Check.

Sith Battle Armor - Sealable
Superior Quality +1 Soak - Enc
Droid Brain Defense System +1 Defense

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Sith Language 1 - Can read and speak Sith.
Darkside Affinity 1 - Sith Pureblood rolls for conflict the Sith’s conflict rating is considered to be one point higher for the purpose of determining if the Sith gains conflict. Sith Purebloods gains a point of Strain the first time their Morality drops below 20. A Sith pure blood who have dropped below 10 does not suffer strain from generating force points from light side results, but must still flip a Destiny Point in order for them to do so.
(Natural) Force Rating 1 - +1 to Force Rating per Rank.
Street Smarts 1 - setback dice = to ranks for streewise and underworld knowledge checks.
Sleight of Mind 1 + Bonus dice = to ranks for Stealth, unless against force immune.

Force Powers

Force Rating
3
Power
Move - Expert
Description
Range = Short - Extreme
Objects = 1-3
Fine Control - Range Combat Checks.
Silhouette Size = 0-1
Upgrade Effect
Power
Harm - Lightning
Description
1 darkside to inflict dmg = to INT ignoring soak
Upgrade Effect
Magnitude Use 2 dark side to target another person.

Background

Motivation

Morality

Description

Other Notes

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