When hit by a melee attack, suffer 3 strain to reduce damage by 2, plus ranks in Parry
Reflect
1
When hit by a ranged attack, suffer 3 strain to reduce damage by 2, plus ranks in Reflect
Defensive Stance
1
Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered in this way cannot exceed ranks in defensive stance
Force Powers
Force Rating
1
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.
The user may spend Force points to gain success or advantage (user’s choice) on the check.
Upgrade
Effect
Control
Enhance can be used with the Resilience skill
Control
Enhance can be used with the Brawl skill
Power
Ebb/Flow
Description
The Force user’s actions empower himself or sap strength from his foes.
Ebb: When the user makes a skill check, he may roll an Ebb power check as part of the roll. The user may spend Force points to suffer 1 strain, then inflict 1 strain on all other engaged characters. The user may not activate this multiple times.
Flow: When the user makes a skill check, he may roll a Flow power check as part of the roll. The user may spend Force points to heal 1 strain. The user may not activate this multiple times.
Upgrade
Effect
Strength
The Force user may spend Force points to increase the strain healed or inflicted.
Background
Believes that in order to be strong with the force and effectively imbue his body with its power, he must be equally strong. Therefore he spends a lot of time focusing on the strength of his body and building his strength without using the force, meaning that when he allows the force to aid him, his strength parallels that of some masters.
Motivation
Morality
Strength: Bravery - Always taking risks to self to help others
Weakness: Obstinance - Can be stubborn, and often unwilling to listen to the ideas of others