[Heavy Battle Armor (Durasteel Full Plate)]
•In-Helmet Scanner: Remove 1 setback die from darkness or lack of visibility. Allow the detection of heat sources up to medium range.
•Energy Dispersion System: Soak +2 against strain damage.
•Strength Enhancing System: +1 Brawn while wearing armor, this does not increase soak it would threshold.
•Integrated Holsters: +4 encumbrance. You can choose to holster 2 weapons with cumbersome 3 or lower and have them not count to encumbrance.
•Cortisis Weave: Gain Cortosis Quality.
•Superior Armor: Gain Superior Quality.
•Tracking System: Upgrade ability of checks to track a designated target once. Spend a maneuver to designate a target while within line of sight - or having a tracker or comms line open.
•Vacuum Sealed: Encumbrance +1. Ignore effects of vacuum and toxic environments for up to 10 minutes.
•Optical Camouflage: Upgrades the ability of all stealth checks while wearing the armor.
•Thermal Shield: Removed 2 setback added to checks due to extreme heat or fire.
[Light Repeating Blaster (G-6E)]
•Forearm Grip: Reduces the difficulty against engaged units to 1.
•Vibro-Bayonet
•Augmented Spin Barrel: Increases weapon damage by 1. Adds setback to all mechanics check when preforming maintenance.
[Heavy Blaster Pistol “Law Bringer” (Westar 55)]
•Marksman Barrel: Increases Range Band by 1, Cumbersome 2.
•Vibro-Bayonet
[Disrupter Pistol]
[Cybernetic Arms]
•Weighted Head: +1 damage.
[Cortisis Gauntlets (Refined)]
•Serrated: +1 Vicious
•Weighted Head: +1 damage
[Cortosis Sword (Refined)]
•Serrated: +1 Vicious
[Cortosis Shield]
Personal Gear
Backpack
Stimpack 4
Extra Reload 2
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Gear Head
Remove Setback per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments.
Tinkerer
May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once.
Imbue Item
As a maneuver, suffer 1 strain and commit Force Die to grant one weapon, piece of armor, or item an improve- ment while committed. Suffer 1 strain every round Force Die remains committed.
Physical Training
Add Boost per rank of Physical Training to Athletics and Resilience checks
Point Blank
Add 1 damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or (Light) attacks made while at short range or engaged.
Inventor
When constructing new items or modifying attach- ments, add b or remove b per rank of Inventor.
Force Powers
Force Rating
2
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool. The user may spend Force to gain Success or Advantage (user’s choice) on the check.
Upgrade
Effect
Control
Take a Force leap action; make an Enhance power check. The user may spend Force to jump horizontally to any location in short range.
Background
Zomu’Zan’Uthan or Muzanu, was a chiss commander in the Chiss Expansionary Defense Force. Coming from a lower class family he excelled in the Academy. While training in the Academy he became an expert martial combatant, tactician, and inventor. It was said that during combat drills he would often fix his allies blasters during the middle of combat. He spent many years fighting against large pirate fleets. Using his massive brawn he would be an unstoppable juggernaut in the battlefield. Despite his massive size he was still as intelligent and calculating as the other Chiss. Although he wasn’t naturally gifted in leadership he was a vast knowledge of warfare which he used to his advantage. His presence alone was enough inspired his troops. When the commander wasn’t able to properly take command, he would be the one to step up. Eventually people recognize his talents and he would be given the rank of commander.After being attacked surprised attacked and out numbered his ship was nearly destroyed. Seeing one of his soldier being trapped under rubble on his way to escaping he lifted the rubble with a super human strength. Although he was stronger that most Chiss, the rubble that was on top of that Chiss pilot was one of enormous size, rumors circulated about his “super human” strength and he was soon discovered to be Force Sensitive. In Chiss society being force sensitive was a show of impurity and put disdain on their family. To not bring shame to his family he took expiramental drugs that promised to be rid of his force sensitive or at least reduce it. Despite his many attempts and accomplishments in the military he was banished. Wandering the endless space he eventually made his way to the Mandalorian Knights. After being approached by Rion, a human Mandalorian, he was invited to join after Rion realized that Muzanu was force sensitive. The Mandalorian Knights were the decadents of Jedi whom fought in the Mandalorian Wars after joining the Neo-Crusaders. Although they were originally made by force sensitive, none of the current Mandalorian Knights are force sensitive. Rion had a deep hatred for the Jedi Council as his ancestors did. He hated Jedi, finding their code of peace to be ridiculous and ignorant. Because of this, Murazu developed a deep hatred for Jedi. He soon grew to Mandalorian beliefs about invidual strength and self sufficiency. When the Clone Wars started he was appalled by the Jedi’s in ability to lead. Many Jedi were simply not experience enough to lead an expert soldiers. Muzanu, as well as his allies were some of the Mandalorians who hired to train clone troopers. After witnessing how the Jedi fail to lead the clone troopers, which he himself trained, he asked the Grand Chancellor himself if he could help lead the clone troopers in battle. Noting his usefulness to the Grand Chancellor was accepted thus he was allowed to fight alongside the Jedi.
Motivation
Religion/Spirituality: The character is both drawn and follows the sway of a particular religious or spiritual calling. This could be the tenets of the Jedi or the Sith or some other
Emancipation. The character sees slavery and indentured servitude as an abomination that must be undone. He'll go out of his way to aid or attempt to free anyone kept in slavery.
Comrades: The character shows loyalty to those he serves alongside. This could be either the current group of PCs, former military buddies, or business associates.
Morality
Independence. The character believes in relying on themselves. He does not count on others for performing tasks for him, instead, he ensures he can handle any situation he encounters. He refuses to be a burden to others.
Hatred. The Galaxy can be a cruel and heartless place, and compassion can quickly turn to hatred of the individuals or situations that cause others to suffer. When a characters mind roils with simmering hatred, that hatred may be too slow to fade.
Description
Muzanu is a male Chiss. He short black hair and blue skin. He’s 47 years old. He has a scar that goes across his left eye. Standing at 6’ 10”, his height is further enhanced by his Durasteel Heavy Battle Armor, increasing to 7 feet. He wears Mandalorian Helmet which he never takes off in front of others, other than those from his own clan. His armor colors are Black and Dark Grey with silver trims.