Threshold | 22 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 2 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 2 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 2 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Brass Knuckles |
RangeEngaged |
SkillBrawl |
|
Disorient 3 |
Damage8 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Aquatic | 1 | Can breathe underwater and remove all movement penalties for being underwater. Remove b for humidity, add b for dry conditions. | |
Powerful Jaws | 1 | When using Brawl, may spend aaa to bite, inducing a Critical Injury and also adding the Pierce 1 and Vicious 2 qualities. | |
Toughened | 3 | Gain +2 Wound Threshold | |
Feral Strength | 3 | The character adds 1 damage per rank of Feral Strength to one hit of [their] successful Brawl and Melee attacks. | |
Lethal Blows | 3 | The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents. | |
Enduring | 1 | The character gains +1 soak value per rank of Enduring. | |
Frenzied Attack | 1 | When making a Melee or Brawl combat check, the character may suffer a number of strain, then upgrade the ability of [their] combat check by that number. This number cannot exceed [their] ranks in Frenzied Attack. |