Chan Rum by MidnightLeporidae

Species
Shistavanen
Career
Soldier
Specializations
Medic
System
Edge of the Empire

5
Threshold 14
Current 14
Threshold 13
Current 13
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
3
5
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 3
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 3
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 4
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) X 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 5
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) X 1

Attacks

DL-7H Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Damage
8
Critical
3

0
445
67775
7/11

Weapons & Armor

Arakyd Industries PX-11 "Battlement" Powered Armour E-3
DL-7H heavy blaster pistol E-2

Personal Gear

CAPC ECM-598 Medical Backpack E-2
Stimpack x20
Emergency Repair Patch x5
Utility Belt +1E
Load Bearing Gear +3E
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Extra Reload E-1 x3
Med aid patch E-1 x10
physicians kit E-2 x1
data breaker E-1 x1

Assets & Resources

Hunter's Instincts: May make a Survival check for initiative instead of Vigilance or Cool.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Hunter's Instincts 1 May make a Survival check for initiative instead of Vigilance or Cool.
Stimpack specialization 3 Stimpacks heal 1 additional wound per rank in this talent
Surgeon 2 Medicine checks heal 1 additional wound per rank in this talent
Grit 2 Plus 1 strain threshold
Bacta specialist 1 Patients gain 1 wound per rank in this talent when they use bacta tanks or long term care
Stim Application 1 Take the stim application action: Average medicine check, if successful one engaged ally can raise one characteristic by 1 till the end of the encounter. The allie will also gain 4 strain
Natural Doctor 1 Once per session re-roll any one medicine check
Dedication 1 Intellect +1
Improved stim application 1 when using stim application you may increase the difficulty of the check to decrease the strain the ally will take to 1 strain
Its not that bad 1 Once per session roll a hard medicine check to stop an ally from taking a critical injury.
Forager 1 Remove up to two Black die from skill checks to find food, water, or shelter. Survival checks to forage take half the time.
Toughened 1 Add +2 wound threshold
Well rounded 1 Choose any 2 skills they become careers skills.
Dodge 1 When targeted by a combat check, you may perform a dodge maneuver. Suffer 1 point of strain per ranks in dodge and upgrade the enemy's check by that number.

Background

Motivation

Obligations

Description

Other Notes

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