Threshold | 19 |
Current | 7 |
Threshold | 12 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 3 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 2 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 3 | ||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Force Pike |
RangeEngaged |
SkillMelee |
|
Pierce 2, Stun Setting, 3 HP |
Damage6 |
Critical2 |
|
BlasTech SE-14r Light Repeating Blaster |
RangeMedium |
SkillRanged: Light |
|
Auto-fire, Stun Setting, 3 HP |
Damage6 |
Critical3 |
|
Cortosis Shield |
RangeEngaged |
SkillMelee |
|
Cortosis, Cumbersome 3, Defensive 2, Deflection 2 |
Damage3 |
Critical6 |
|
Electrostaff |
RangeEngaged |
SkillMelee |
|
Cortosis, cumbersome 3, linked 1, stun setting unwieldy 3 |
Damage7 |
Critical3 |
|
Repulsor Fist |
RangeEngaged |
SkillBrawl |
|
Concussive 1, slow-firing 2 |
Damage8 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 3 | Gain +2 wound threshold | |
Feral Strength | 3 | Add 1 damage per rank of Feral Strength to one hit of a successful Melee or Brawl attack. | |
Frenzied Attack | 1 | When making a Melee or Brawl attack, suffer strain up to ranks in Frenzied Attack to upgrade the attack by an equal amount. | |
Lethal Blows | 1 | Add +10 per rank of Lethal Blows to any critical injury results inflicted on opponents | |
Enduring | 2 | Gain +1 Soak. | |
Defensive Stance | 1 | Once per round, as a maneuver, suffer Strain up to ranks in Defensive Stance to upgrade the difficulty of incoming melee attacks by the same amount. |