Edum Kariil by Darkanath

Species
Iktotchi
Career
Guardian
Specializations
Armorer
System
Force and Destiny

6
Threshold 15
Current 0
Threshold 16
Current 0
Ranged 1
Melee 2

Placeholder Image

Characteristics

3
2
4
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Ancient Sword
Range
Engaged
Skill
Lightsaber
Defensive 1, Pierce 2, Accurate 1
Damage
5
Critical
2

0
250
4277
9/14

Weapons & Armor

Ancient Sword (Tinkered) [Mono-Molecular Edge] + [Custom Grip]
Mechanic's Utility Suit

Personal Gear

Holo-messenger
Military Belt Pouch
3x Stimpacks
Climbing Gear
3x Emergency Repair Patch
Mk. VI Modular Backpack /w 3 attachements
Electrobinoculars
Aqua Rebreather
Jedi Utility Belt
Datapad

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Armor Master When wearing armor, Increase total soak value by 1
Armor Master (Improved) When wearing armor with soak value of 2 or higher, increase defense by 1
Gearhead Ranked 1 Remove [Setback] per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments
Grit Ranked 1 Gain +1 strain threshold
Inventor Ranked 2 When constructing new items or modifying attachments, add [Bonus] or remove [Setback] per rank of Inventor
Tinkerer Ranked 1 May add additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once
Toughened Ranked 1 Gain +2 wound threshold

Force Powers

Force Rating
1
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool. The user may spend [Pip] to gain [Success] or [Advantage] (user's choice) on the check.
Upgrade Effect
Control: Resilience Enhance can be used with the Resilience skill
Control: Brawl Enhance can be used with the Brawl skill
Control: Brawn Ongoing effect: Commit [Force Die]. The user increases his Brawn characteristic by 1 (to a maximum of 6)
Power
Heal/Harm
Description
The Force user bolsters his ally with renewed vigor or saps his foe of vital energy.
Heal (light side Force user only): Spend [Pip] to heal a number of wounds equal to Intellect from an engaged living target (including himself). This may only be activated once.
Harm: Spend [Pip] to inflict a number of wounds equal to Intellect (Ignoring soak) on an engaged living target. The user gains 1 Conflict. This may only be activated once
Upgrade Effect

Background

Comfortable with Tech
One with the Force
Ancient Order

Motivation

Oath - Artistic Legacy - Ancient crafting techniques that require preservation and passing down to new generations

Morality

Dedication / Obsession

Description

Other Notes

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