Threshold | 14 |
Current | 0 |
Threshold | 12 |
Current | -1 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 |
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||
Athletics (Br) | 0 |
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||
Charm (Pr) | X | 0 |
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|
Coercion (Will) | 0 |
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||
Computers (Int) | 0 |
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||
Cool (Pr) | X | 1 |
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|
Coordination (Ag) | X | 1 |
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|
Deception (Cun) | 2 |
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||
Discipline (Will) | 0 |
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||
Leadership (Pr) | 0 |
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||
Mechanics (Int) | 0 |
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||
Medicine (Int) | 0 |
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||
Negotiation (Pr) | 0 |
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||
Perception (Cun) | X | 1 |
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|
Piloting: Planetary (Ag) | X | 2 |
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|
Piloting: Space (Ag) | 1 |
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||
Resilience (Br) | 0 |
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||
Skulduggery (Cun) | X | 1 |
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|
Stealth (Ag) | 0 |
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||
Streetwise (Cun) | X | 2 |
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|
Survival (Cun) | 0 |
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||
Vigilance (Will) | X | 2 |
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|
Brawl (Br) | 0 |
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||
Gunnery (Ag) | X | 1 |
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|
Lightsaber (Br) | 0 |
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||
Melee (Br) | 0 |
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||
Ranged: Light (Ag) | X | 2 |
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|
Ranged: Heavy (Ag) | 0 |
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||
Knowledge: Core Worlds (Int) | 0 |
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||
Knowledge: Education (Int) | 0 |
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||
Knowledge: Lore (Int) | 0 |
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||
Knowledge: Outer Rim (Int) | 0 |
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||
Knowledge: Underworld (Int) | 0 |
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Knowledge: Warfare (Int) | 0 |
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Knowledge: Xenology (Int) | 0 |
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Heavy Blaster Pistols |
RangeMedium |
SkillRanged: Light |
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Stun Setting, Paired weapons |
Damage7 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Quick Draaw | EotE:C 141 | Once per round, draw or holster a weapon or item as an incidental. | |
Convincing Demeanor | EotE:C 133 | Remove 2 Setbacks from Deception or Skulduggery checks. | |
Black Market Contacts | EotE:C 132 | When purchasing illegal goods, may reduce rarity by 1 per rank, increasing cost by 50% of base cost per reduction. | |
Rapid Reaction | EotE:C 141 | Suffer 1 Strain add 1 Success to initiative checks | |
Hidden Storage | EotE:C 137 | Gain hidden storage in vehicles or equipment that holds items with total encumbrance equal to ranks in Hidden Storage. | |
Toughened | EotE:C 145 | +2 Wounds | |
Quick Strike | EotE:C 141 | Add 1 Boost to combat checks against targets that have not acted yet this encounter | |
Side Step | EotE:C 142 | Once per round, as a maneuver suffer up to 2 strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. |