Edge of the Empire
| Threshold | 19 |
| Current | 0 |
| Threshold | 11 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 2 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | X | 0 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 1 | |||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | 1 | |||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 1 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 3 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Autofire, Cumbersome 3 |
Damage10 |
Critical3 |
|
| Claws |
RangeEngaged |
SkillBrawl |
|
Damage+1 |
Critical3 |
||
| Electrostaff |
RangeEngaged |
SkillMelee |
|
| Cortosis,Cumbersome 3, Stun, Unwieldy 3, Linked 1 |
Damage+4 |
Critical3 |
|
| Holdout Blaster |
RangeShort |
SkillRanged: Light |
|
Damage5 |
Critical4 |
||
| Vibroknife |
RangeEngaged |
SkillMelee |
|
Damage |
Critical |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Point Blank | 1 | Mercenary | +1 damage for ranged attacks at short or engaged range |
| Strong arm | 1 | Mercenary | 1 greater range for thrown weapons |
| Toughened | 2 | Marauder | +2 wounds |
| Frenzied Attack | 1 | Marauder | Take 1 strain to upgrade melee or brawl attack |
| Feral Strength | 2 | Marauder | +2 Damage to ONE hitof a successful Brawl or Melee attack |
| Lethal Blows | 1 | Marauder | +10 on Crit rolls |
| Heroic Fortitude | 1 | Marauder | Spend a Destiny Point to ignore the effect of Critical Injuries on Brawn or Agility checks until the end of the encounter. |