Threshold | 19 |
Current | 0 |
Threshold | 11 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 2 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | X | 0 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 1 | |||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 0 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | 1 | |||
Brawl (Br) | X | 2 | ||
Gunnery (Ag) | 1 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 3 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
Autofire, Cumbersome 3 |
Damage10 |
Critical3 |
|
Claws |
RangeEngaged |
SkillBrawl |
|
Damage+1 |
Critical3 |
||
Electrostaff |
RangeEngaged |
SkillMelee |
|
Cortosis,Cumbersome 3, Stun, Unwieldy 3, Linked 1 |
Damage+4 |
Critical3 |
|
Holdout Blaster |
RangeShort |
SkillRanged: Light |
|
Damage5 |
Critical4 |
||
Vibroknife |
RangeEngaged |
SkillMelee |
|
Damage |
Critical |
Name | Rank | Book & Page | Description |
---|---|---|---|
Point Blank | 1 | Mercenary | +1 damage for ranged attacks at short or engaged range |
Strong arm | 1 | Mercenary | 1 greater range for thrown weapons |
Toughened | 2 | Marauder | +2 wounds |
Frenzied Attack | 1 | Marauder | Take 1 strain to upgrade melee or brawl attack |
Feral Strength | 2 | Marauder | +2 Damage to ONE hitof a successful Brawl or Melee attack |
Lethal Blows | 1 | Marauder | +10 on Crit rolls |
Heroic Fortitude | 1 | Marauder | Spend a Destiny Point to ignore the effect of Critical Injuries on Brawn or Agility checks until the end of the encounter. |