Background
High & Mighty
The son of a prominent Findsman from the pocket colony Il Lotra on his home world. Gand was always frustrated living in the shadow of his father R'kux Vrekya. When R'kux went missing on a hunt, Gand saw his opportunity to leave. He stole a crate of his father's weapons, along with a sack of credits, and bought his way off world.
Motivation
A Failure of Character
Gand is always looking for the next big score. Its about the thrill of the hunt, and, generally, he could care less about what it is he is taking. Gand only cares if someone else will find it valuable. Gand is the sort of guy who could win big at the casino, turn around and loose it all on red without batting an eye.
Gand has no problem with criminals. Many of Gand's friends are criminals. Gand will tend toward following the rules, but at the end of the day, rules are for childish games. There is no winning and loosing in life, so it doesn't make sense to follow the rules.