Threshold | 15 |
Current | 1 |
Threshold | 16 |
Current | 6 |
Ranged | 2 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 |
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Athletics (Br) | 0 |
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Charm (Pr) | X | 0 |
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|
Coercion (Will) | 0 |
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Computers (Int) | 0 |
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Cool (Pr) | X | 0 |
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|
Coordination (Ag) | 0 |
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Deception (Cun) | X | 1 |
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|
Discipline (Will) | 0 |
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Leadership (Pr) | X | 1 |
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|
Mechanics (Int) | 0 |
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Medicine (Int) | X | 3 |
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+1 with Tilly |
Negotiation (Pr) | X | 0 |
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|
Perception (Cun) | 1 |
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||
Piloting: Planetary (Ag) | 1 |
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Piloting: Space (Ag) | 0 |
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Resilience (Br) | X | 2 |
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|
Skulduggery (Cun) | 1 |
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Stealth (Ag) | 2 |
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Streetwise (Cun) | X | 1 |
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|
Survival (Cun) | 0 |
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||
Vigilance (Will) | 1 |
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||
Brawl (Br) | 3 |
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||
Gunnery (Ag) | 0 |
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Lightsaber (Br) | 0 |
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Melee (Br) | 0 |
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Ranged: Light (Ag) | 0 |
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Ranged: Heavy (Ag) | 0 |
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Knowledge: Core Worlds (Int) | X | 0 |
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|
Knowledge: Education (Int) | X | 1 |
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(inc) +1 Species |
Knowledge: Lore (Int) | X | 1 |
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|
Knowledge: Outer Rim (Int) | 0 |
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Knowledge: Underworld (Int) | 0 |
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Knowledge: Warfare (Int) | 1 |
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Knowledge: Xenology (Int) | 0 |
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Sap Gloves |
RangeEngaged |
SkillBrawl |
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Concussive1 |
Damage+2 |
Critical5 |
|
Kyuzo War Sheild |
RangeEngaged |
SkillMelee |
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Disorient 1 |
Damage+ 1 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Dark Vision | 1 | Remove up to 2 setback dice imposed due to darkness. | |
Atmospheric Requirement | 1 | Must wear a breathing mask to breath and see outside their native environment. Oxygen is a rating 8 toxic atmosphere. Can survive in vacuum for up to 5 minutes. | |
Grit | 3 | Gain +1 Strain threshold (13-->16) | |
Surgeon | 3 | When making a Medicine check to help a character heal wounds, the target heals 1 additional wound per rank of Surgeon. | |
Resolve | 2 | When a character involuntarily suffers strain, they suffer 1 less strain per rank of resolve, for a minimum of 1 strain. | |
Pressure Point | 1 | When making a Brawl check against an opponent, insted of dealing damadge, may deal equivalent strain plus additional strain equial to ranks of medicine (this ignores soak) | |
Anatomy Lessons | 1 | After making a successful attack, may spend 1 Destiny Point to add damage equal to intellect to one hit | |
Dodge | 1 | When targeted by combat check may preform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number | |
Stim Application | 1 | Take the Stim Application Action make an Average (PP) Med Check, If successful, 1 engaged ally increase 1 characteristic by 1 for the remainder of the encounter and suffers 4 strain. | |
Natural Doctor | 1 | Once per session, may re-roll any 1 medicine check | |
Master Doctor | 1 | Once per round suffer 2 strain to decrease the difficulty of a Medicine check by 1 | |
Dedication | 1 | Gain +1 to a single characteristic. This cannot go above 6 | |
Toughened | 1 | Gain +2 Wound threshold 13-->15 |