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Inorganic |
1 |
|
Does not eat, sleep or breath, unnaffected by poisons, cybernetic implant cap of 6, do not gain the benefits of bacta or stimpacks or medicine checks, uses mechanics instead |
|
Enduring |
1 |
|
+1 to soak |
|
Mechanical Being |
1 |
|
Cannot be force-sensitive or be affected by mind altering powers |
|
Tinkerer |
2 |
|
Choose 2 pieces of equipment to increase the hard points by 1, can only do this once per item, can be re-applied if item is los |
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Utinni! |
2 |
|
Remove 2 setback dice from checks made to scavenge gear, checks take half the normal time |
|
Speaks Binary |
1 |
|
Add 1 boost dice to any tasks Npc droids are directed to do |
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Solid Repairs |
1 |
|
Repair 1 extra hull trauma for vehicle repairs |
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Toughened |
3 |
|
+6 wound threshold |
|
Utility Belt |
1 |
|
Can spend a destiny point to produce a tool with a rarity of 4 or less, cannot be a weapon unless with limited ammo 1 |
|
Brace |
2 |
|
As a manoeuvre, allow character to remove 2 setback dice from the next skill check affected be environment |
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Jury Rigged |
2 |
|
Choose 1 personal item to jury rig. May increase damage by 1, decrease critical rating by 1, reduce affect cost by 1, increase ranged or melee defence by 1, or decrease encumbrance by 1. If the item is lost, can be re-applied |
|
Burly |
2 |
|
Reduce any wielded weapons cumbersome quality and encumbrance rating by 1 |
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Barrage |
3 |
|
Add 2 damage to hits with ranged (heavy) or gunnery attacks with non-vehicle weapons at long or extreme range |
|
Grit |
1 |
|
+1 strain theshold |
|
Durable |
1 |
|
Reduce critical injuries by 1 |
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Heroic Resilience |
2 |
|
Immediately after being hit by an attack spend 1 destiny point to reduce damage by ranks in resilience |
|
Rapid Reaction |
1 |
|
Spend Strain to add 1 success to any Initiative score (1 Strain per Rank) |
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Resourceful Refit |
1 |
|
May perform this action. Make an average mechanics check to scavenge an attachement to make a new one, reducing the price of the scavenged attachment |
|
Gearhead |
2 |
|
Remove 1 black die from mechanics checks equal to ranks in Gearhead |
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Hidden Storage |
1 |
|
Gain hidden storage in vehicles and self for items of encumbrance equal to ranks in hidden storage |
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Natural Tinkerer |
1 |
|
Once per session, may re-roll any 1 mechanics check |
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Resolve |
2 |
|
When a character suffers strain, suffer less strain equal to ranks in resolve |
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Armour Master |
1 |
|
When in armour, increase soak by 1 |