Disorient 3 (Spend 2 Advantages to Disorient for 3 rounds [Setback on all checks])
Damage
+1
Critical
4
Training Lightsaber
Range
Engaged
Skill
Lightsaber
Stun damage
Damage
6
Critical
-
20
120
Weapons & Armor
Blaster Pistol
Brass Knuckles (add 1 [Setback Die] to Perception check to find knuckles on a person's body)
Flak Vest (Gains +1 Soak when hit by a weapons Blast ability)
2 Stimpacks
Training Lightsaber
Personal Gear
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Kill with Kindness
1
The character removes a setback dice per rank of Kill with Kindness from [their] Charm and Leadership checks.
Lethal Blows
1
The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents
Mood Indicator
1
Upgrade difficulty of Deception checks if head not covered, due to its change in colouration in relation to mood
Intimidating
2
FaD pg. 99
When attempting a Coercion check, the character may suffer a number of strain to downgrade the difficulty of the check a number of times equal to the strain suffered. This number cannot exceed [their] ranks in Intimidating. When the character is the target of a Coercion check, the character may suffer a number of strain to upgrade the difficulty of the check a number of times equal to the strain suffered. This number cannot exceed [their] ranks in Intimidating.
Fearsome
1
FaD pg. 99
When an adversary becomes engaged with the character, the character may force the adversary to make a fear check, with the difficulty equal to the character's ranks in Fearsome.
Toughened
1
FaD pg. 99
Gain +2 wound threshold.
Sense Advantage
1
FaD pg. 99
Once per session, may add (Setback, Setback) to 1 NPC's skill check.
Force Powers
Force Rating
1
Power
Enhance
Description
When making an Athletics check, the Force user may roll an ENHANCE POWER CHECK as part of the pool.
The user may spend (Force points) to gain (Success) or (Advantage) on the check.
Upgrade
Effect
Control
Enhance can be used on the Resilience skill.
Control
Enhance can be used on the Brawl skill.
Control
Ongoing effect: Commit (Light point). The user increases his Brawn characteristic by 1 (to a maximum of 6).
Background
Vako was on his way to the Jedi Temple on Coruscant at the end of the Clone Wars, as a youngling prospect aboard a Consular Cruiser.
Motivation
Justice: In a galaxy full of wrongdoing, justice must be done. The character seeks to bring justice to those who deserve it, while helping victims of injustice to right the wrongs done to them.