Threshold | 14 |
Current | 8 |
Threshold | 15 |
Current | 2 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 0 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | 1 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | X | 1 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | X | 1 | ||
Streetwise (Cun) | X | 0 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 1 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 4 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | X | 0 | ||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | 0 |
DC-17s |
RangeMedium |
SkillRanged: Light |
|
Stun Setting |
Damage6 |
Critical3 |
|
Z-6 Rotary Cannon |
RangeLong |
SkillRanged: Heavy |
|
Auto Fire, Cumbersome 3, Prepare 1 |
Damage12 |
Critical3 |
|
Ion Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 7, Disorient 5, Stun Damage (droid only) |
Damage10 |
Critical5 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Grit 3 | Assassin/ Clone Officer | +1 Strain Threshold | |
Precise Aim | Assassin | Take strain up to ranks in Precise Aim to reduce the targets defense by that amount | |
Targeted Blow | Assassin | After a successful attack may spend a destiny point to add damage equal to Agility to one hit. | |
Quick Strike | Assassin | Add Boost per ranks of Quick Strike to combat checks against opponents that have not acted yet | |
Stalker 3 | Assassin | Add boost per ranks of Stalker to Stealth and Coordination checks | |
Dodge 2 | Assassin | Strain per ranks in Dodge to upgrade incoming attacks | |
Dediction | Assassin | +1 Agility | |
Lethal Blows 2 | Assassin | Add +20 to Critical hits | |
Prime Positions 2 | Clone Officer | When me or an ally in Short range takes cover, he increases Soak against ranged attacks by 1 per rank until he leaves cover | |
Tactical Advance | Clone Officer | May suffer 2 Strain to make an incidental. Until the end of the turn, the characters and allies within short range may leave cover and continue to receive its benefits |