Threshold | 18 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 3 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 2 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 4 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | X | 2 | ||
Piloting: Space (Ag) | X | 2 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 2 | |||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 3 | ||
Brawl (Br) | X | 3 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 2 | |||
Ranged: Light (Ag) | X | 5 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 1 | ||
Knowledge: Xenology (Int) | 0 |
DL-18 |
RangeMedium |
SkillRanged: Light |
|
Stun Setting. Blast 4 |
Damage7 |
Critical4 |
|
Light repeating blaster. |
RangeLong |
SkillRanged: Heavy |
|
Auto fire. Pierce 1. Cumbersome 4. |
Damage11 |
Critical3 |
|
Westar blaster pistol |
RangeMedium |
SkillRanged: Light |
|
Accurate 1. Stun setting |
Damage6 |
Critical2 |
|
Vibro Knife. (In ship) |
RangeEngaged |
SkillMelee |
|
Pierce: 2. Vicious: 1. |
Damage5 |
Critical2 |
|
Holdout blaster. (In ship) |
RangeShort |
SkillRanged: Light |
|
Stun setting. |
Damage5 |
Critical3 |
|
Big boy axe (Mythosaur axe) |
RangeEngaged |
SkillMelee |
|
Cortosis. Pirece: 3. Vicious: 3. |
Damage7 |
Critical2 |
|
Blaster carbine. (In ship) |
RangeMedium |
SkillRanged: Heavy |
|
Stun setting |
Damage9 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 1 | Gain +2 wound threshold | |
Jury Rigged | 1 | Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use | |
Armor Master | 1 | When wearing armor, increase total soak value by 1. | |
Tinkerer | 1 | May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once | |
Toughened | 1 | Gain +2 wound threshold | |
Deadly accuracy | 1 | When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of a successful attack with that skill. (Ranged light) |