Nenx Rook by Zarock668

Species
Human (Mandalorian)
Career
Bounty Hunter
Specializations
Gadgeteer
System
Edge of the Empire

8
Threshold 18
Current 0
Threshold 12
Current 0
Ranged 1
Melee 1

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Characteristics

4
4
3
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 3
Charm (Pr) 0
Coercion (Will) X 2
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 4
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 2
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 2
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 3
Brawl (Br) X 3
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 2
Ranged: Light (Ag) X 5
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

DL-18
Range
Medium
Skill
Ranged: Light
Stun Setting. Blast 4
Damage
7
Critical
4
Light repeating blaster.
Range
Long
Skill
Ranged: Heavy
Auto fire. Pierce 1. Cumbersome 4.
Damage
11
Critical
3
Westar blaster pistol
Range
Medium
Skill
Ranged: Light
Accurate 1. Stun setting
Damage
6
Critical
2
Vibro Knife. (In ship)
Range
Engaged
Skill
Melee
Pierce: 2. Vicious: 1.
Damage
5
Critical
2
Holdout blaster. (In ship)
Range
Short
Skill
Ranged: Light
Stun setting.
Damage
5
Critical
3
Big boy axe (Mythosaur axe)
Range
Engaged
Skill
Melee
Cortosis. Pirece: 3. Vicious: 3.
Damage
7
Critical
2
Blaster carbine. (In ship)
Range
Medium
Skill
Ranged: Heavy
Stun setting
Damage
9
Critical
3

1
303
3350
15/ 17

Weapons & Armor

Mandalorian Armour
Soak: 3+1. Hardpoints: 2/5. RDEF: 1. MDEF: 1. Encumbrance: 5/2.
Attached mods:
Superior: Increase soak ad decreases encumbrance by 1.
Whistling Bird Launcher.

Heavy clothing
Soak: 0. Encumbrance: 1/0

A/KT Tracker utility vest:
Increases encumbrance by 2

Holdout Blaster.
Encumbrance: 1. (In ship)

DL-18 Light Blaster Pistol.
Encumbrance: 1. Hardpoints: 2/2. Attached mods:

Acension gun: Base Modifier: Make an Easy (1 difficulty) Ranged (Light) or Coordination check to fire the grappling hook onto an object up to medium range. As an action, can reel in the cord to pull themselves to the surface (2 range bands per round).

Amplifying ChamberBase Modifier: Blast +4. Damage +1. Add 1 setback dice to all Mechanics checks to maintain/repair the weapon.

Westar blaster pistol.
Encumbrance: 1. Hardpoints: ?.

Light repeating blaster.
Encumbrance: 7. Hardpoints: ?.

Vibro Knife.
Encumbrance: 1. (In ship)

Mythosaur axe.
Encumbrance: 4.

Blaster carbine. (In ship)
Encumbrance: 3

Personal Gear

Backpack: Increases the user's encumbrance threshold by 4

Mandalorian helmet: Has an in built comlink. In helmet scanner: Remove 1 setback die from darkness or lack of visibility. Allow the detection of heat sources up to medium range.

Whistling bird launcher

Armour maintenance kit (on ship). Encumbrance: 4.
Add 2 boost dice when repairing or modifying armour.

Custom tool kit:
Gives a boost die to any repair check made by the owner, anyone else receives a setback.

Utility belt: Increases the user's encumbrance threshold by 1

Cybernetic leg: +1 to Agility

Assets & Resources

Slug thrower ammo x1
Restraining Bolt x1
Clan Saxon insignia x1
Thermal Cloak x1

Critical Injuries & Conditions

After failing to evade a falling chandelier, Nenx had both of his legs cut off and had to have them replaced with cybernetics.

Talents

Name Rank Book & Page Description
Toughened 1 Gain +2 wound threshold
Jury Rigged 1 Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use
Armor Master 1 When wearing armor, increase total soak value by 1.
Tinkerer 1 May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once
Toughened 1 Gain +2 wound threshold
Deadly accuracy 1 When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of a successful attack with that skill. (Ranged light)

Background

Nenx was a mandalorian warrior of the clan Rook who was in a relationship with his clan leader Kho Rook, who wanted to join forces with the other clans against the imperial supported Saxon clan, Nenx disagreed with Kho fearing that the entire clan would be put at risk, he attempted to talk some sense into her but was struck in the back of the head knocking him out cold, when he came to his senses Kho was dead on the floor in front of him a blaster hole in her chest, a blaster in his hands and he was surrounded by guards who arrested him for the murder of Kho, he was given the death sentence but managed to escape Mandalore in a ship he had stolen. With nothing else to do with his skills he became a bounty hunter either accepting contracts for the money or for the challenge

Motivation

Extended Family/Clan: Nenx wants to protect his clan he will stop at nothing to ensure their survival.

Obligations

Dutybound: After returning to his clan, Nenx feels bound to his dutys as he was given nearly leader status. Obligation: 15

Description

A tall man in mandalorian armour with yellow painted around his t-shaped visor with a predominant purple and yellow colour theme throughout his armour

Other Notes

Languages: Aurebesh, Mando'a

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