Threshold | 15 |
Current | 0 |
Threshold | 14 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 1 | |||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 1 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 0 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 1 | |||
Perception (Cun) | 1 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 1 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 1 | ||
Vigilance (Will) | 1 | |||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 1 | |||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | X | 1 | ||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | 0 |
Mandalorian Blaster rifle |
RangeMedium |
SkillRanged: Heavy |
|
pierce 1, accurate 1 |
Damage7 |
Critical3 |
|
ancient beskar scimitar |
RangeEngaged |
SkillMelee |
|
vicious 1, unwieldy 3 |
Damagebrawn+2 |
Critical2 |
|
wrist flamethrower |
RangeEngaged |
SkillRanged: Light |
|
Damage |
Critical |
||
combat dagger |
RangeEngaged |
SkillMelee |
|
Damagebrawn+1 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Desert Dwellers | 1 | Twilek | Remove 1 setback die imposed due to arid or hot environment. |
Durable | 1 | Mandalorian Beskar Helmet | May reduce any Critical injury suffered by 10 per rank of durable [minimum 1] |
Toughened | 1 | Mandalorian warrior | Gain +2 wound threshold per rank. |
Armor Master | 1 | Mandalorian warrior | While wearing armor, increase total soak value by 1. |
Side Step | 1 | Mandalorian warrior | Once per round may perform the side step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step. |
Point Blank | 1 | Mandalorian warrior | Add 1 damage per rank of point blank to damage of one hit of successful attack using Ranged (Light or Heavy) at short or engaged range. |
Intimidating | 2 | Mandalorian warrior | |
Jump Up | 1 | Mandalorian warrior | Once per round may stand from seated or prone as an incidental. |
Conditioned | 2 | Mandalorian warrior | Remove 1 Setback die per rank of conditioned from athletics and coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of conditioned. |
Improved Armor Master | 1 | Mandalorian warrior | While wearing armor with a soak value of 2 or higher, increased defense by 1. |