Threshold | 13 |
Current | 0 |
Threshold | 14 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | X | 1 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 0 | ||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 1 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | X | 2 | ||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 2 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Int) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 3 | ||
Ranged: Heavy (Ag) | X | 0 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 1 | |||
Knowledge: Xenology (Int) | 0 |
WESTAR-34 Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Accurate 1, Stun Setting |
Damage6 |
Critical2 |
|
M-8 Combat Knife |
RangeEngaged |
SkillMelee |
|
Accurate 1, Pierce 1 |
Damage+1 |
Critical3 |
|
Reinforced Guantlets |
RangeEngaged |
SkillBrawl |
|
Disorient 3 |
Damage+1 |
Critical4 |
|
Mk II EMP Grenade "Droid-Popper" |
RangeShort |
SkillRanged: Light |
|
Blast 6, Disorient 3, Ion, Limited Ammo 1 |
Damage8 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Grit | 1 | +1 strain threshold | |
Physical Training | 1 | add Boost per rank of Physical Training to Athletics and Resilience Checks | |
Quick Strike | 1 | Add Boosts per rank of Quick Strike to combat checks against targets that have not acted yet this encounter. | |
Clanker Killer | 2 | Before rolling a combat check that targets a droid, remove Boost up to ranks in Clanker Killer, and add that many successes or advantages | |
Swift | 1 | Do not suffer usual penalties for moving through difficult terrain | |
Point Blank | 1 | Add 1 damage per rank of Point Blank to damage of one hit of successful attack using Ranged weapon skills at short range or engaged. | |
Guns Blazing | 1 | As an incidental, suffer 2 strain to avoid increasing the difficulty of a Ranged(light) check to attack with two weapons. | |
Natural Commando | 1 | Once per session, the character may reroll one Ranged(Light) or Stealth Check | |
Dedication | 1 | Gain +1 to a single characteristic. This cannot bring a characteristic above 6 (Agility) | |
Tactical Evasion | 1 | Upgrade the difficulty of ranged combat checks targeting this character a number of times equal to the number of maneuvers they performed to move this round. | |
Durable | 1 | Reduce incoming Crits by 10 |