Threshold | 16 |
Current | 8 |
Threshold | 10 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | 0 | |||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | X | 2 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | 0 |
SX21 Pump Action Blaster |
RangeShort |
SkillRanged: Heavy |
|
Accurate 1, Blast 6, Cumbersome 3, Prepare 1, (Pierce 4 at engaged), reduce difficulty of ranged heavy check at engaged range (stripped down) |
Damage10 |
Critical3 |
|
HH50 Heavy Blaster Pistol |
RangeShort |
SkillRanged: Light |
|
Quickdraw, linked 1, stun, vicious 1 (2 threat to run out of ammo, 3 threat to overheat and damage a step) HP 1/2 |
Damage7 |
Critical3 |
|
Talon Rifle (Keep) |
RangeLong |
SkillRanged: Heavy |
|
-1 encum (3), lethal -1 crit, disorient, HP4/4 |
Damage9 |
Critical2 |
|
SAB 42 |
RangeLong |
SkillRanged: Heavy |
|
Autofire, prepare 1, overheat, HP3/5 (sling), forearm grip- engaged reduced difficulty. Encum 5 |
Damage11 |
Critical3 |
|
Vibro-hatchet (Keep) |
RangeEngaged |
SkillMelee |
|
encum 3, HP3/3, pierce 2, vicious 1 |
Damage+2 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
barrage | 3 | Add 1 damage per rank to 1 hit of successful attack while using ranged heavy or Gunnery skills at long or extreme range | |
burly | 3 | Reduce any wielded weapon's cumbersome quality by 1 per rank | |
grit | 1 | +1 strain | |
body guard | 2 | perform a maneuver to character at engaged range, suffer strain equal in ranks, upgrade difficulty of combat checks against that char. | |
brace | 2 | perform brace maneuver to remove BLACK per rank added by environmental circumstances | |
rapid reaction | 2 | suffer strain equal to ranks to add 1 success to initiative checks | |
suppressing fire | 2 | Character and allies in short range may spend adv on failed to combat checks once per round to inflict strain on a target per ranks of suppressing fire | |
conditioned | 1 | remove BLACK per rank from athletics and coordination checks. Reduce damage and strain from falling by 1 for each rank of conditioned. | |
moving target | 2 | if the character has already acted this round, increase ranged defense by 1 per rank | |
point blank | 1 | add 1 damage per rank to damage of successful attack with ranged heavy or ranged light skills at short or engaged | |
Seize the Initiative | 1 | Once per session, as man. make hard Athletics, on success other PCs may take their turns immediately | |
Spare Clip | 1 | Cannot run dry due to despair. | |
Dedication | 1 | boom | |
Armor master | 1 | Increase soak of worn armor by total volume by 1 | |
Rain of Death | 1 | Perform manuever to ignore increased difficulty due to auto fire quality of attacks made this turn | |
Dynamic Fire | 1 | When making a ranged attack while engaged with an opponent, may suffer 2 strain to reduce the ranged modifier by 1 |