Age of Rebellion
| Threshold | 16 |
| Current | 8 |
| Threshold | 10 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | X | 2 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 0 | ||
| Knowledge: Xenology (Int) | 0 |
| SX21 Pump Action Blaster |
RangeShort |
SkillRanged: Heavy |
|
| Accurate 1, Blast 6, Cumbersome 3, Prepare 1, (Pierce 4 at engaged), reduce difficulty of ranged heavy check at engaged range (stripped down) |
Damage10 |
Critical3 |
|
| HH50 Heavy Blaster Pistol |
RangeShort |
SkillRanged: Light |
|
| Quickdraw, linked 1, stun, vicious 1 (2 threat to run out of ammo, 3 threat to overheat and damage a step) HP 1/2 |
Damage7 |
Critical3 |
|
| Talon Rifle (Keep) |
RangeLong |
SkillRanged: Heavy |
|
| -1 encum (3), lethal -1 crit, disorient, HP4/4 |
Damage9 |
Critical2 |
|
| SAB 42 |
RangeLong |
SkillRanged: Heavy |
|
| Autofire, prepare 1, overheat, HP3/5 (sling), forearm grip- engaged reduced difficulty. Encum 5 |
Damage11 |
Critical3 |
|
| Vibro-hatchet (Keep) |
RangeEngaged |
SkillMelee |
|
| encum 3, HP3/3, pierce 2, vicious 1 |
Damage+2 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| barrage | 3 | Add 1 damage per rank to 1 hit of successful attack while using ranged heavy or Gunnery skills at long or extreme range | |
| burly | 3 | Reduce any wielded weapon's cumbersome quality by 1 per rank | |
| grit | 1 | +1 strain | |
| body guard | 2 | perform a maneuver to character at engaged range, suffer strain equal in ranks, upgrade difficulty of combat checks against that char. | |
| brace | 2 | perform brace maneuver to remove BLACK per rank added by environmental circumstances | |
| rapid reaction | 2 | suffer strain equal to ranks to add 1 success to initiative checks | |
| suppressing fire | 2 | Character and allies in short range may spend adv on failed to combat checks once per round to inflict strain on a target per ranks of suppressing fire | |
| conditioned | 1 | remove BLACK per rank from athletics and coordination checks. Reduce damage and strain from falling by 1 for each rank of conditioned. | |
| moving target | 2 | if the character has already acted this round, increase ranged defense by 1 per rank | |
| point blank | 1 | add 1 damage per rank to damage of successful attack with ranged heavy or ranged light skills at short or engaged | |
| Seize the Initiative | 1 | Once per session, as man. make hard Athletics, on success other PCs may take their turns immediately | |
| Spare Clip | 1 | Cannot run dry due to despair. | |
| Dedication | 1 | boom | |
| Armor master | 1 | Increase soak of worn armor by total volume by 1 | |
| Rain of Death | 1 | Perform manuever to ignore increased difficulty due to auto fire quality of attacks made this turn | |
| Dynamic Fire | 1 | When making a ranged attack while engaged with an opponent, may suffer 2 strain to reduce the ranged modifier by 1 |