Threshold | 18 |
Current | 0 |
Threshold | 22 |
Current | 0 |
Ranged | 1 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 2 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 1 | |||
Coordination (Ag) | 2 | |||
Deception (Cun) | 2 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 1 | |||
Mechanics (Int) | 1 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 1 | |||
Piloting: Planetary (Ag) | 3 | |||
Piloting: Space (Ag) | 3 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 1 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 1 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 2 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 1 | |||
Ranged: Heavy (Ag) | 1 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 1 | |||
Knowledge: Warfare (Int) | 2 | |||
Knowledge: Xenology (Int) | 1 |
BlasTech DH-17 |
RangeMedium |
SkillRanged: Light |
|
Stun Setting |
Damage6 |
Critical3 |
|
A280 C Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
Accurate 1, Cumbersome 3, Stun Setting |
Damage9 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Follow Me! | 1 | Custom | Make an average Leadership check. If successful, add blue dice per rank of Follow me to each squad members next piloting check. |
Scramble Comms | 1 | Custom | May make a hard computer check. If successful, non-capital ships communication is disrupted for the engagement. |
Draw their fire for me! | 1 | Custom | May spend a destiny point and attempt a hard piloting check. If successful, can not be targeted until after the end of this characters turn. If making an attack while active, add 2 Blue dice to the attack roll. |
Field Commander | 1 | AoR Core pg.74 | Make an average Leadership check. If successful, a number of allies equal to presence rating may immediately suffer one strain to perform a maneuver. |
Quick Strike | 1 | AoR Core pg.74 | Add Blue Dice per rank of Quick Strike to combat checks against targets that have not acted yet this encounter. |
Defensive Driving | 1 | AoR Core pg.74 | Increase defense of vehicle or starship being piloted by 1 per rank of Defensive Driving. |
Situational Awareness | 1 | AoR Core pg.74 | Allies within short range of the vehilce may add one blue die to their Perception and Vigilance checks. Allies within close range add two blue dice. |