Crix by MadMax

Species
Chiss
Career
Smuggler
Specializations
Scoundrel
System
Edge of the Empire

4
Threshold 12
Current 7
Threshold 13
Current 2
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

SE-14R Light repeating Blaster Pistol
Range
Medium
Skill
Ranged: Light
Auto fire, Stun, 3x threat may cause out of ammo, Blaster Actuating Mod (+1 Dam, add 1x setback dice when using mod)
Damage
7
Critical
3

15
1200
8/9

Weapons & Armor

- SE-14R Light Repeating Blaster Pistol (auto fire, stun setting, 3x threat may cause out of ammo) modified with a Blaster Actuating Module (+1 Dam, add 1x setback dice when using mod)
- Extra Reload (ignores out of ammo)
- Catch vest (soak 2 against energy based weapons, soak 1 vs all others)

Personal Gear

- Spacer's Duffel (1 increase encumbrance by 2 mod. 3 quality (cumbersome 1) mods)
- False Credentials (Imperial Customs)
- Dress Uniform with medals (Imperial Customs Officer)
- Tool kit
- Lockpicking tools
- Datapad
- 3-MAL Secure Comlink (Transmits up to medium range on a planetary scale. Add 1x threat to any checks made to intercept and unscramble its signal. Add 2x boost dice to knowledge checks related to current events or conditions)

Assets & Resources

Stimpack

Critical Injuries & Conditions

Infravision - Chiss have adapted to be able to see in both the infrared and normal visual spectra. This enables Chiss characters to remove up to 1 setback dice added to checks by lighting conditions.

Talents

Name Rank Book & Page Description
Black Market Contact Empire Core p132 When looking to purchase illegal, exotic, or black market goods, the character may decrease an item’s rarity by one level per rank in Black Market Contacts. For each level an item’s rarity is decreased, its cost increases by 50% of its base cost.
Convincing Demeanor (rank 2) Empire Core p133 Remove 1 setback dice per rank of Convincing Demeanor from any Deception or Skulduggery check
Quick Draw Epire Core p141 Once per round on the character’s turn, he may draw or holster an easily accessible weapon as an incidental, not a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver.
Rapid Reaction Empire Core p141 The character may suffer a number of strain to add an equal number of success to any Vigilance or Cool check to determine initiative order. The number may not exceed his ranks in Rapid Reaction
Tinkerer Empire Core p145 The character makes one piece of equipment more modifiable. He chooses one piece of equipment and increases its number of hard points by one. He can only do this once per piece of equipment, but can modify a number of pieces of equipment equal to his ranks in Tinkerer. If he loses a modified piece of equipment, he may apply Tinkerer to a new one.
Solid Repairs Empire Core p143 The character repairs + 1 hull trauma per rank of Solid Repairs whenever he repairs a vehicle or starship
Grit Empire Core p136 Each rank of Grit increases a character’s strain threshold by one

Background

As an imperial customs agent, Crix was too smart not to be corrupt. When his smuggling operation was discovered he disappeared to avoid prison. He still carries a bounty on his head today.

Motivation

Ambition (power) - Crix is driven by the acquisition of power (either through position, rank, or by denying it to others in order to put himself on top)

Obligations

Obligation: Bounty (10) - While on active duty with Imperial Customs, it was discovered that Crix was using his position and rank to run a smuggling operation. He is currently wanted for those crimes.

Duty: Resource Acquisition (10) - Crix uses his knowledge of Imperial customs and his underworld contacts to divert supplies to the Rebellion (0-5)

Description

Cold, calculating, and bound by duty; just how everyone expects a Chiss to act. Unfortunately for them, Crix has no issue manipulating the situation or other people's perception in order to get what he wants. When his quick wits fail him, he can always rely on his quick hand and blaster.

With a stern look on his face, Crix carries himself with a quiet confidence.

Other Notes

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