D4-LK Mk1 by GremlinsLuck

Species
Droid
Career
Soldier
Specializations
Heavy
System
Age of Rebellion

5
Threshold 11
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Characteristics

1
4
2
1
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

PULSE CANNON
Range
Extreme
Skill
Ranged: Heavy
Cumbersom 3, Pierce 2, Slow-Firing 1
Damage
9
Critical
3

10
190
105
6 | 6

Weapons & Armor

PULSE CANNON [Enc 3/5] [HP 1]
As a maneuver, a character wielding a pulse cannon may prime the weapon to expend all of its ammunition in a single, devastating shot. The next time the weapon is fired that encounter, it counts as having the Breach 1 and Vicious 3 qualities. After being discharged this way, the weapon runs out of ammunition.

PADDED ARMOR [Enc 1/2] [SOAK 2] [DEF 0] [HP 0]

Personal Gear

REPULSOR ASSIST UNIT [Enc 1]
A character using a repulsor assist unit reduces the difficulty to climb by 2 (to a minimum of 0). A repulsor assist unit can also be attached to a cargo to reduce the encumbrance value of the cargo by 7.

EXTRA RELOAD [Enc 1] [x1]

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Burly 2 FiB 34 The character reduces any wielded or carried weapon's Cumbersome quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1.
Barrage 1 FiB 34 Add one damage per rank of Barrage to one hit of successful Ranged (Heavy) or Gunnery attacks with non-starship/vehicle weapons at long or extreme range.
Brace 1 AoR 143 As a maneuver, the character may Brace themself. This allows the character to remove one setback die per rank of Brace from their next skill check based on changing conditions, inclement weather, unstable surfaces, zero gravity, heavy gravity, or other physical obstacles that would make a skill check more difficult.
Enduring 1 AoR 146 The character gains +1 soak value per rank of Enduring.
Inorganic 1 AoR 53 Since droids are inorganic, they do not gain the benefits of recovering with a bacta tank, a stimpack, or Medicine skill checks. Droids do recover naturally by resting, as their systems attempt self-repairs. If self-repair is not adequately effective, a droid needs to be tended to with a Mechanics check, using the same difficulties and results as Medicine checks for organic beings. Emergency repair patches can be used to repair damage, just like stimpacks can be used on organic beings.
Mechanical Being 1 AoR 53 Droids cannot become Force-sensitive nor acquire a Force rating by any means. Droids cannot use Force powers and also cannot be affected by mind-altering Force powers.

Background

Motivation

Duties

Description

Other Notes

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