System
Force and Destiny
Characteristics
Skills
Skill |
Career? |
Rank |
Roll |
Adj. |
Astrogation (Int) |
|
0 |
|
|
Athletics (Br) |
|
0 |
|
|
Charm (Pr) |
X |
1 |
|
|
Coercion (Will) |
X |
2 |
|
|
Computers (Int) |
|
0 |
|
|
Cool (Pr) |
|
0 |
|
|
Coordination (Ag) |
|
0 |
|
|
Deception (Cun) |
|
1 |
|
|
Discipline (Will) |
X |
1 |
|
|
Leadership (Pr) |
|
0 |
|
|
Mechanics (Int) |
|
0 |
|
|
Medicine (Int) |
X |
0 |
|
|
Negotiation (Pr) |
|
0 |
|
|
Perception (Cun) |
X |
0 |
|
|
Piloting: Planetary (Ag) |
|
0 |
|
|
Piloting: Space (Ag) |
|
0 |
|
|
Resilience (Br) |
|
0 |
|
|
Skulduggery (Cun) |
|
0 |
|
|
Stealth (Ag) |
|
0 |
|
|
Streetwise (Cun) |
|
0 |
|
|
Survival (Cun) |
|
0 |
|
|
Vigilance (Will) |
X |
1 |
|
|
Brawl (Br) |
|
0 |
|
|
Gunnery (Ag) |
|
0 |
|
|
Lightsaber (Will) |
X |
1 |
|
|
Melee (Br) |
|
0 |
|
|
Ranged: Light (Ag) |
|
0 |
|
|
Ranged: Heavy (Ag) |
|
0 |
|
|
Knowledge: Core Worlds (Int) |
|
0 |
|
|
Knowledge: Education (Int) |
|
0 |
|
|
Knowledge: Lore (Int) |
X |
1 |
|
|
Knowledge: Outer Rim (Int) |
X |
0 |
|
|
Knowledge: Underworld (Int) |
|
0 |
|
|
Knowledge: Warfare (Int) |
|
0 |
|
|
Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
Ancient Sword |
Range
Engaged |
Skill
Lightsaber |
|
Defense 1
|
Damage
+2 |
Critical
3 |
Weapons & Armor
Concealing Robes - 150
Ancient Sword - 350
Critical Injuries & Conditions
Talents
Name |
Rank |
Book & Page |
Description |
Healing Trance |
1 |
FaD:UP 29 |
Commit 1DD - Heal 1 wound at end of encounter |
Toughened |
1 |
FaD:UP 29 |
+2 Wound Threshold |
Confidence |
1 |
FaD:UP 29 |
Decrease difficulty by 1 for fear checks |
Resolve |
1 |
FaD:UP 29 |
Decrease strain by 1 |
Channel Agony |
1 |
FaD:UP 29 |
Take 2 wounds to generate 1 DS point |
Nobody's Fool |
1 |
Fad 70 |
Upgrade difficulty check on incoming charm, coercion, deception |
Niman Technique |
1 |
FaD 70 |
Lightsaber Presence rather than Brawn |
Force Powers
Power
Influence
Description
Spend FP to inflict Stress
Upgrade |
Effect |
Range x3 |
Can use up to Long Range |
Magnitude x2 |
Can target up to 3 targets |
Control 1 |
Force Targets into emotional state |
Control 2 |
Force check on Coercion, Charm, Deception, Leadership, Negotiation |
Power |
Cause 2 Strain rather than 1 when Stressing minds |
Duration 1 |
1 extra round |