"Nikki" Nik'Rel Ortaa by TLFJ

Species
Twi'lek
Career
Mystic
Specializations
Magus
System
Force and Destiny

2
Threshold 11
Current 0
Threshold 13
Current 1
Ranged 0
Melee 0

Characteristics

1
2
2
2
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Pocket Blaster
Range
Short
Skill
Ranged: Light
Stun; adds [K] to perception checks to locate blaster on person
Damage
5
Critical
3

0
130
75

Weapons & Armor

Heavy Clothing

Personal Gear

Stimpack x4
Calming Salve x3

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Arid/Hot Environs 1 When making skill checks, Twi'leks may remove ■ imposed due to arid or hot environmental conditions.
Confidence 1 Unlimited Power - p.29 May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidenc e
Channel Agony 1 Unlimited Power - p.29 After rolling [Force], suffer wounds up to twice ranks in Channel Agony to add automatic success for every two wounds suffered to the results.
Resolve 1 Unlimited Power - p.29 When involuntarily suffering strain, suffer 1 less strain per rank of Resolve to a minimum or I.

Force Powers

Force Rating
1
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend [L or D Force] to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade Effect
Range +1, Control [Attack], Control [Pull] Control (attack): The Force user can hurl objects to damage targets, by making a ranged combat check combined with a Move power check, dealing damage equal to 10 times silhouette.

Control (Pull): The Force user can pull objects out of secure mountings or out of an opponent's grasp.

Strength [+1]: Spend [L or D] to increase silhouette able to be targeted equal to Strength upgrades purchased.

Background

The Poor and Hungry
On some worlds, resources are so scarce that every one must constantly scramble to obtain the basic necessities of life. From early childhood, individuals are expected to contribute in a meaningful way to increase their family’s odds of survival. On worlds where resources are more readily available, there still exist subcultures where families live in desperation, constantly in search of their next meal.
Individuals who live in constant want may be able to accept this situation as the norm, readily learning to make do with the assets that are available and living this way for the rest of their lives. Alternatively, some become obsessed with material possessions, spending all of their time focused on obtaining more.
Characters with either outlook often work carefully to plan and manage their resources. W hen someone isn’t sure where the next meal may be coming from, it helps encourage them to be cautious in their actions.
Of course, some characters with this background may be exceptionally cavalier in their endeavors, secure in the knowledge that they have nothing to lose.

Pragmatic Power:
Characters who recognize their Force potential do not always readily acknowledge its spiritual associations.
Some see their powers and talents as tools they can use to advance their lives or accomplish their goals.
This may help them to be more successful in their career of choice, enabling them to transform the world in a way that fits with their personal philosophies.
Many deny the fundamental goodness or evil of the Force, insisting that consequences for success and failure are far more important than any spiritual elements. Such characters are no more or less likely to make choices or perform actions that could be classified as “good” than those that could be classified as “evil.” However, in their minds, their preference for a certain moral choice is independent of the powers they wield. This can prove problematic if, for example, a character believes his righteous anger is a reasonable motivator
for his actions. Such a character may constantly flirt with the dark side of the Force and never realize it.
Learning or denying Force philosophies and histories invariably plays into the stories of characters from this background. Eventually, the character likely
learns of the truth of the Force. Whether he embraces this knowledge or denies it and continues on his chosen path can prove to be a very interesting opportunity for character development.

With Great Power:
Some individuals cannot stand idly by while watching the evils the Empire inflicts on the galaxy. The character knows he’s been given a gift that few others have. To squander it while innocents suffer would be the height of irresponsibility

Motivation

Morality

Pride: While pride might seem dangerous, this is a pride in being part of something bigger, with a greater purpose. Prideful Mystics know they can make a change for the better.


Arrogance: By tapping into the Cosmic Force, Mystics can control tremendous amounts of power. This may deceive Mystics into believing they are gods

Description

Other Notes

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