May suffer 3 strain to reduce melee dmg by 2+ranks in Parry
Resist Disarm
1
May suffer 2 strain to resist being disarmed
Parry
2
May suffer 3 strain to reduce melee dmg by 2+ranks in Parry
Makashi Technique
2
Use Presence for lightsaber checks
Duelist's Training
2
Add 1Blue when fighting 1 opponent, Add 1Black when fighting multiple
Feint
2
Spend 3 Adv or 1 Tri to uprade opponent's check by 1 per rank after failed lightsaber check
Force Powers
Force Rating
2
Power
Move
Description
The Force User may move object's via the power of the Force
May Spend 1 Force Point to move an object up to Short range
Upgrade
Effect
Power
Enhance
Description
The Force User can perform athletic feats beyond the original scope of their natural abilities
May Add Force Die to a Athletics check to generate either Successes or Advantage per point spent
Upgrade
Effect
Control
May be used with Brawl Skill
Control
May be used with Coordination Skill
Control
May be used with Resilience Skill
Power
Sense
Description
The Force user can sense the Force interacting with the world around him
May spend 1 Force Point to sense all living creatures within short range
May spend 1 Force Point to sense the emotional state of one living target with whom he is engaged
Upgrade
Effect
Control
Commit 1 Force Die to upgrade the difficulty of attacks targeting the Force User once per round