Sidonia Suomi by MrMors

Species
Human (Mandalorian)
Career
Soldier
Specializations
Mandalorian Warrior, Trailblazer, Scout
System
Age of Rebellion

5
Threshold 19
Current 0
Threshold 15
Current 2
Ranged 1
Melee 1

Characteristics

3
4
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) 1
Leadership (Pr) 2
Mechanics (Int) X 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Wrist-mounted Vibroblade
Range
Engaged
Skill
Melee
vicious 2, pierce 1, innacurate 1
Damage
brawn+2
Critical
2
Wrist-mounted dart launcher
Range
Short
Skill
Ranged: Light
disorient 2, Stun only, limited ammo 8
Damage
4
Critical
5
Steel Leaf-bladed shortsword
Range
Engaged
Skill
Melee
pierce 1, cumbersome 2
Damage
brawn+2
Critical
2
Niemi Heavy Blaster Revolver
Range
Medium
Skill
Ranged: Light
Superior, pierce 2, vicious 2, Limited ammo 12
Damage
8
Critical
3
Seppo Repeating heavy blaster pistol
Range
Short
Skill
Ranged: Light
inaccurate 1, Auto-fire, cumbersome 3
Damage
9
Critical
2
enbloc clip fed heavy pistol
Range
Short
Skill
Ranged: Light
accurate 1, Vicious 1, limited ammo 6
Damage
5
Critical
3
M31 submachine gun
Range
Medium
Skill
Ranged: Light
pierce 1, vicious 1, cumbersome 2, Auto-fire, [magazine option]
Damage
6
Critical
3

120
815

Weapons & Armor

-Mandalorian Beskar Assault Armor [1 soak, 1 defense, remove two setback dice from athletics/stealth due to armor]
-Mandalorian Beskar helmet
-2x Niemi Heavy Blaster Revolver
-Steel Leaf-bladed shortsword
-Seppo Repeating heavy blaster pistol
-2x enbloc clip fed heavy pistol
-1x M31 submachine gun
-beskar jetpack, with rocket tube [anti-armor HE type]

Personal Gear

-ammo bandolier
-combat belt
-6 Niemi HBR reloads
-4 Seppo RHBp reloads
-2 extra dart clips for wrist weapon
-2 reloads for enbloc heavy pistol
-2 drum mags for M31 [add 2 cumbersome, now only requires reload on 3 threat or despair] (only brought out for ambushes)
-5 stick mags for M31 [requires reload on 1 threat]

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 3 Mandalorian Warrior, Trailblazer +2 wounds threshold
Calm Warrior 2 Mandalorian Warrior May suffer a number of strain to downgrade difficulty of Cool (pr) checks, or upgrade difficulty of incoming coercion (willpower) checks by an equal number. Strain Suffered this way cannot exceed ranks in Calm Warrior.
Conditioned 2 Mandalorian Warrior Remove 1 Setback die per rank of conditioned from athletics and coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of conditioned.
Grit 3 Mandalorian Warrior, Trailblazer, Scout +1 strain threshold
Armor Master 1 Mandalorian Warrior While wearing armor, increase total soak value by 1.
Side Step 2 Mandalorian Warrior Once per round may perform the side step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step.
Jump Up 1 Mandalorian Warrior Once per round may stand from seated or prone as an incidental.
Jetpack Expertise 1 Mandalorian Warrior The character may spend 1 advantage from their checks to remove 1 system strain from their jetpack. (they may choose this effect multiple times when spending advantage)
Point Blank 2 Mandalorian Warrior Add 1 damage per rank of point blank to damage of one hit of successful attack using Ranged (Light or Heavy) at short or engaged range.
Improved Armor Master 1 Mandalorian Warrior While wearing armor with a soak value of 2 or higher, increased defense by 1.
Hit und Run 1 Mandalorian Warrior After the character completes an attack targetting an opponent they are engaged with, they may imediately move to short range using a jetpack.
Death From Above 1 Mandalorian Warrior Once per encounter, inflict 1 system strain on jetpack and make a Hard [3 purple] piloting check. For each success one adversary in short range is knocked prone. May spend triumph to stagger one affected target.
Momentum 1 Mandalorian Warrior The character deals additional damage on their first hit equal to number of range bands they moved in the current round.
Improved Side Step 1 Mandalorian Warrior When the character performs the side step manuever, untill the start of their next turn they may spend 3 threat or 1 despair from an attackers check to inflict one hit with a ranged weapon they are wielding.
To the Death 1 Mandalorian Warrior Once per session, suffer strain up to Willpower and add +10 per strain suffered to critical hits the character inflicts or suffers till end of the encounter.
Dedication 1 Mandalorian Warrior Gain +1 to a single characteristic (Agility). this cannot bring a characteristic above 6.
Stalker 2 Trailblazer, Scout Add 1 boost die per rank in stalker to all stealth and coordination checks.
Outdoorsman 2 Trailblazer Remove a Setback Die per rank of Outdoorsman from checks to move through terrain or manage terrain or environmental effects. Decrease overland travel times by 50% (this does not decrease with multiple ranks of Outdoorsman).
Expert Tracker 1 Trailblazer Remove a Setback Die per rank of Expert Tracker from checks to find tracks or track targets. Deacrease time to track a target by half
Disorient 1 Trailblazer After hitting with a combat check, may spend 2 advantage to disorient target for number of rounds equal to ranks in Disorient.
Prime Positions 1 Trailblazer When the character or an ally within short range takes cover, they increases soak against ranged attacks by 1 per rank in prime positions untill they leave that cover.
Dodge 1 Trailblazer When targetted by a combat check, may perform a dodge incidental to suffer strain no greater than ranks of dodge, then upgrade the difficulty of the check by that number.
Dedication 1 Trailblazer Gain +1 to a single characteristic (Brawn). this cannot bring a characteristic above 6.
Quick Strike 1 Scout Add boost die per rank of quick strike to conflict checks against targets that have not acted yet this encounter
Shortcut 1 Scout During a chase, add 1 boost die per rank in shortcut to any check made to catch or escape an opponent.

Background

Motivation

Duties

Description

Other Notes

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